public SpriteLeaser(IDrawable obj, RoomCamera rCam) { drawableObject = obj; drawableObject.InitiateSprites(this, rCam); }
public SpriteGroup(IDrawable obj) { drawableObject = obj; drawableObject.InitiateSprites(this); }
public SpriteLeaser(IDrawable obj, RoomCamera rCam) { drawableObject = obj; drawableObject.InitiateSprites(this, rCam); }
public SpriteGroup(IDrawable obj) { drawableObject = obj; drawableObject.InitiateSprites(this); }