/// <summary> /// Ajout au canvas d'un objet drawable /// </summary> /// <param name="position"></param> /// <param name="drawable"></param> public void AddDrawable(Point position, IDrawable drawable) { var gridPosition = _grid.GridPosition(position); if (!_drawables.ContainsKey(gridPosition)) { drawable.SetWidth(_grid.Width); drawable.Draw(gridPosition); this.Children.Add(drawable.GetUIElement()); _drawables.Add(gridPosition, drawable); } }