Пример #1
0
        protected override void serializeContent(ICustomDataWriter writer)
        {
            // SelectedServerData (42)
            writer.WriteVarShort(211);    // Server id
            writer.WriteUTF("127.0.0.1"); // Server address
            writer.WriteShort(1);         // Number of ports
            writer.WriteInt(5556);        // Game Server port
            writer.WriteBool(false);      // Can create new character
            var ticket = Guid.NewGuid().ToString().Replace("-", "");

            writer.WriteVarInt(ticket.Length); // Ticket length
            writer.WriteUTFBytes(ticket);      // Ticket

            //SelectedServerDataExtended
            writer.WriteUShort(1); // Number of servers

            // GameServerInformations
            var byteBox = new ByteBox();

            byteBox[0] = false;        // Is Mono account
            byteBox[1] = true;         // Is Selectable
            writer.WriteByte(byteBox.Value);
            writer.WriteVarShort(211); // Server id
            writer.WriteByte(0);       // Type
            writer.WriteByte(3);       // Status
            writer.WriteByte(0);       // Completion
            writer.WriteByte(1);       // Character count
            writer.WriteByte(5);       // Character slots
            writer.WriteDouble(0);     // Date
        }