private static void InitAndPlayGame(IConsoleGame game, string[] args) { if (game.Init(args)) { while (game.NeedToPlay) { game.Play(); } } }
private static void BuildGame() { m_game = new RockPaperScissors(new MenuWorker()); m_game.NeedToPrintMsg += PrintMsg; }
public static void Run() { IConsoleGame gameManager = GetGameManager(); gameManager.Start(); }