private static void InitAndPlayGame(IConsoleGame game, string[] args)
 {
     if (game.Init(args))
     {
         while (game.NeedToPlay)
         {
             game.Play();
         }
     }
 }
 private static void BuildGame()
 {
     m_game = new RockPaperScissors(new MenuWorker());
     m_game.NeedToPrintMsg += PrintMsg;
 }
        public static void Run()
        {
            IConsoleGame gameManager = GetGameManager();

            gameManager.Start();
        }