Пример #1
0
        public void Draw()
        {
            if (!IsEnabled)
            {
                return;
            }

            debugBatch.Begin(1f, blendState: BlendState.NonPremultiplied);             //scale=1f is ok because we use no textures

            foreach (var line in lines.SelectMany(p => p.GetLines()).Where(p => p.Active()))
            {
                var columns = line.DisplayText();

                var pos = new FPoint(TEXT_OFFSET * Scale, line.PositionY * Scale);

                if (columns.Count == 0 || columns.All(string.IsNullOrWhiteSpace))
                {
                    continue;
                }

                foreach (var _text in columns)
                {
                    var text = FontRenderHelper.MakeTextSafeWithWarn(font, _text, '_');

                    var size = font.MeasureString(text) * Scale;

                    var bg = line.Background;
                    if (bg.A == 255)
                    {
                        bg = ColorMath.Fade(line.Background, line.Decay * backgroundAlpha);
                    }

                    debugBatch.FillRectangle(
                        new FRectangle(pos.X - TEXT_OFFSET * Scale, pos.Y, size.X + 2 * TEXT_OFFSET * Scale, size.Y),
                        bg);

                    debugBatch.DrawString(
                        font,
                        text,
                        pos,
                        ColorMath.Fade(line.Color, line.Decay),
                        0,
                        FPoint.Zero,
                        Scale,
                        SpriteEffects.None,
                        0);

                    pos = new FPoint(pos.X + 3 * TEXT_OFFSET * Scale + size.X, pos.Y);
                }
            }

            debugBatch.End();
        }