Пример #1
0
        // GetAudioOutState() -> u32 state
        public long GetAudioOutState(ServiceCtx context)
        {
            context.ResponseData.Write((int)_audioOut.GetState(_track));

            return(0);
        }
Пример #2
0
        // GetAudioOutState() -> u32 state
        public ResultCode GetAudioOutState(ServiceCtx context)
        {
            context.ResponseData.Write((int)_audioOut.GetState(_track));

            return(ResultCode.Success);
        }
Пример #3
0
        public long GetAudioOutState(ServiceCtx Context)
        {
            Context.ResponseData.Write((int)AudioOut.GetState(Track));

            return(0);
        }