返回给上层的消息,上层消息
Наследование: QMsg
Пример #1
0
    public override void ProcessEvent(MsgBase tmpMsg)
    {
        //base.ProcessEvent(tmpMsg);

        switch (tmpMsg.m_msgId)
        {
        case (ushort)UIEvent.HunkResBack:
        {
            HunkAssetResBack recMsg = (HunkAssetResBack)tmpMsg;
            obj = Instantiate(recMsg.value[0]) as GameObject;
        }
        break;
        }
    }
Пример #2
0
 private void SendMsg(HunkAssetResBack ReleaseBack)
 {
 }