Пример #1
0
    GameData CreateGameData()
    {
        HubWorldPlayerController hb = FindObjectOfType <HubWorldPlayerController>();

        PlayerData   pd  = new PlayerData(hb.transform.position.x, hb.transform.position.y);
        ProgressData prd = new ProgressData();

        return(new GameData(pd, prd, gameNumber, ZRotations()));
    }
Пример #2
0
 // Use this for initialization
 void Awake()
 {
     pc = FindObjectOfType <HubWorldPlayerController>();
 }