// set the current board - refactor - rename this method? move these 3 lines into a different method? public static void SetPuzzle() { if (CurrentPuzzle == null) { throw new ArgumentNullException("PuzzleEngine.currentpuzzle"); } // AudioManager.PlayMusic(CurrentPuzzle.MusicCueName); PuzzleTimer = 0; CurrentPuzzle.Statistics = new PuzzleStatistics(CurrentPuzzle.Key, CurrentPuzzleSet.ShapesDict.Count); Cursor.CursorMode = CursorState.Free; Cursor.ScreenPosition = PuzzleEngine.ViewportCenter; MainScreen.PuzzlePanel.ResetSelectedCogIdx(); hintManager.Initialize(CurrentPuzzle.OurSolution); }