public override void HandleOnCloseMission() { foreach (string highlightGroupId in this._highlightGroupIds) { Highlights.CloseGroup(highlightGroupId); } this._highlightSaveQueue = (List <HighlightsController.Highlight>)null; this._lastSavedHighlightData = (Tuple <float, float>)null; this._playerKillTimes = (List <float>)null; this._archerSalvoKillTimes = (List <float>)null; this._cavalryChargeHitTimes = (List <float>)null; }