public override void HandleOnCloseMission()
 {
     foreach (string highlightGroupId in this._highlightGroupIds)
     {
         Highlights.CloseGroup(highlightGroupId);
     }
     this._highlightSaveQueue     = (List <HighlightsController.Highlight>)null;
     this._lastSavedHighlightData = (Tuple <float, float>)null;
     this._playerKillTimes        = (List <float>)null;
     this._archerSalvoKillTimes   = (List <float>)null;
     this._cavalryChargeHitTimes  = (List <float>)null;
 }