public void UpdateBuffs(List <PartyBuff> p_buffs) { m_partyBuffs = p_buffs; if (m_buffAnchor != null) { HelperBuffs.UpdatePartyBuffs(m_buffAnchor.gameObject, p_buffs, m_buffViews, m_buffViewPrefab, new EventHandler(OnTooltip)); } }
private void UpdateBuffs() { GameObject p_buffViewPrefab = Helper.ResourcesLoad <GameObject>("GuiPrefabs/MonsterBuffView"); List <MonsterAbilityBase> passiveAbilities = ((Monster)MyController).AbilityHandler.PassiveAbilities; HelperBuffs.AddMonsterAbilities(m_BuffAnchor.gameObject, passiveAbilities, m_buffList, p_buffViewPrefab, OnTooltipEvent); List <MonsterBuff> buffList = ((Monster)MyController).BuffHandler.BuffList; m_buffCount = buffList.Count + passiveAbilities.Count; m_buffLabelEnabled = false; if (m_buffCount > 0) { if (!m_movedByBuffs) { Vector3 localPosition = m_dummyObject.transform.localPosition; localPosition.y += 50f; TweenPosition.Begin(m_dummyObject, 0.6f, localPosition); m_movedByBuffs = true; } } else if (m_movedByBuffs) { Vector3 localPosition2 = m_dummyObject.transform.localPosition; localPosition2.y -= 50f; TweenPosition.Begin(m_dummyObject, 0.6f, localPosition2); m_movedByBuffs = false; } HelperBuffs.UpdateMonsterBuffs(m_BuffAnchor.gameObject, m_HPBarRoot.gameObject.activeSelf, buffList, m_buffList, p_buffViewPrefab, OnTooltipEvent, passiveAbilities.Count); foreach (MonsterBuffView monsterBuffView in m_buffList) { if (monsterBuffView.LabelEnabled) { m_buffLabelEnabled = true; break; } } }
private void Update() { if (MyController != null && m_HPBar != null) { if (m_isDeadAnimationFinished || m_recentDamage.cachedTransform.localScale.x == 0f) { SetVisible(true); UIWidget[] componentsInChildren = m_HPBar.transform.parent.GetComponentsInChildren <UIWidget>(); foreach (UIWidget uiwidget in componentsInChildren) { uiwidget.alpha -= Time.deltaTime; } if (m_buffList.Count > 0) { HelperBuffs.DestroyAllBuffViews(m_buffList, OnTooltipEvent); } } SetVisible(IsMonsterInFrontOfParty() || IsMonsterLastHitRecently()); Vector3 localScale = m_HPBar.cachedTransform.localScale; Vector3 localScale2 = m_recentDamage.cachedTransform.localScale; if (m_timeStartUpdateDamagebar == 0f && localScale.x != localScale2.x) { m_timeStartUpdateDamagebar = Time.time + 0.5f; } else if (Time.time > m_timeStartUpdateDamagebar) { Single num; if (Mathf.Abs(m_targetHPBarScaleX - localScale.x) < 0.001f) { num = -1f; } else { num = 1f; } Single num2 = Mathf.Sign(localScale.x - localScale2.x); localScale2.x += num2 * (m_initialSize * Time.deltaTime) * 0.5f; if (Mathf.Sign(localScale.x - localScale2.x) != num2) { m_timeStartUpdateDamagebar = 0f; if (num < 0f) { m_recentDamage.cachedTransform.localScale = localScale; } else { m_HPBar.cachedTransform.localScale = m_recentDamage.cachedTransform.localScale; } } else if (num < 0f) { m_recentDamage.cachedTransform.localScale = localScale2; } else { localScale.x -= num2 * (m_initialSize * Time.deltaTime) * 0.5f; m_HPBar.cachedTransform.localScale = localScale; } } if (m_currentlyUsedOutlineSetting != ConfigManager.Instance.Options.EnemyOutlineOpacity) { m_currentlyUsedOutlineSetting = ConfigManager.Instance.Options.EnemyOutlineOpacity; OutlineGlowFX component = GetComponent <OutlineGlowFX>(); if (component != null && !component.IsDestroyed) { component.SetGlobalIntensity(m_currentlyUsedOutlineSetting); ShowOutline(false, m_selectedColor); } else if (LegacyLogic.Instance.WorldManager.Party.SelectedMonster == MyController) { ShowSelection(); } } if (LegacyLogic.Instance.ConversationManager.IsOpen) { SetVisible(false); } } }