/// <summary> /// Create the HUD /// </summary> public Hud() { this.toolBar = new HUD.ToolBar(); this.resumeButton = new Helper.UI.TextButton( "#hud_resume#", DataIdentifier.defaultFontLarge, Horizontal.Center, Vertical.Top); this.exitButton = new Helper.UI.TextButton( "#hud_exit#", DataIdentifier.defaultFontLarge, Horizontal.Center, Vertical.Top); this.resumeButton.onClick += new EventHandler(this.handleResumeClick); this.exitButton.onClick += new EventHandler(this.handleExitClick); this.pasueMenuHeader = new Helper.UI.Image(DataIdentifier.texturePauseMenuTitle, Horizontal.Center, Vertical.Top, new Microsoft.Xna.Framework.Vector2(0, 50)); this.backgroundTiles = new List<Helper.UI.Image>(); this.GenerateBackground(); FenrirGame.Instance.Properties.onResolutionChanged += new EventHandler(GenerateBackground); }
/// <summary> /// Create the HUD /// </summary> public Hud() { this.toolBar = new HUD.ToolBar(); this.resumeButton = new Helper.UI.TextButton( "#hud_resume#", DataIdentifier.defaultFontLarge, Horizontal.Center, Vertical.Top); this.exitButton = new Helper.UI.TextButton( "#hud_exit#", DataIdentifier.defaultFontLarge, Horizontal.Center, Vertical.Top); this.resumeButton.onClick += new EventHandler(this.handleResumeClick); this.exitButton.onClick += new EventHandler(this.handleExitClick); this.pasueMenuHeader = new Helper.UI.Image(DataIdentifier.texturePauseMenuTitle, Horizontal.Center, Vertical.Top, new Microsoft.Xna.Framework.Vector2(0, 50)); this.backgroundTiles = new List <Helper.UI.Image>(); this.GenerateBackground(); FenrirGame.Instance.Properties.onResolutionChanged += new EventHandler(GenerateBackground); }