Пример #1
0
Файл: Hud.cs Проект: XF9/Fenrir
        /// <summary>
        /// Create the HUD
        /// </summary>
        public Hud()
        {
            this.toolBar = new HUD.ToolBar();

            this.resumeButton = new Helper.UI.TextButton(
                "#hud_resume#",
                DataIdentifier.defaultFontLarge,
                Horizontal.Center, Vertical.Top);

            this.exitButton = new Helper.UI.TextButton(
                "#hud_exit#",
                DataIdentifier.defaultFontLarge,
                Horizontal.Center, Vertical.Top);

            this.resumeButton.onClick += new EventHandler(this.handleResumeClick);
            this.exitButton.onClick += new EventHandler(this.handleExitClick);

            this.pasueMenuHeader = new Helper.UI.Image(DataIdentifier.texturePauseMenuTitle, Horizontal.Center, Vertical.Top, new Microsoft.Xna.Framework.Vector2(0, 50));

            this.backgroundTiles = new List<Helper.UI.Image>();
            this.GenerateBackground();
            FenrirGame.Instance.Properties.onResolutionChanged += new EventHandler(GenerateBackground);
        }
Пример #2
0
        /// <summary>
        /// Create the HUD
        /// </summary>
        public Hud()
        {
            this.toolBar = new HUD.ToolBar();

            this.resumeButton = new Helper.UI.TextButton(
                "#hud_resume#",
                DataIdentifier.defaultFontLarge,
                Horizontal.Center, Vertical.Top);

            this.exitButton = new Helper.UI.TextButton(
                "#hud_exit#",
                DataIdentifier.defaultFontLarge,
                Horizontal.Center, Vertical.Top);

            this.resumeButton.onClick += new EventHandler(this.handleResumeClick);
            this.exitButton.onClick   += new EventHandler(this.handleExitClick);

            this.pasueMenuHeader = new Helper.UI.Image(DataIdentifier.texturePauseMenuTitle, Horizontal.Center, Vertical.Top, new Microsoft.Xna.Framework.Vector2(0, 50));

            this.backgroundTiles = new List <Helper.UI.Image>();
            this.GenerateBackground();
            FenrirGame.Instance.Properties.onResolutionChanged += new EventHandler(GenerateBackground);
        }