Пример #1
0
 private void OnMouseDown()
 {
     if (transform.CompareTag("RestartButton"))
     {
         //Нужно подумать что здесь подправить
         //int numb = numberOfLvl;
         //hManager.DeletePointAtLvl(--numb);
         hManager.DeletePointAtLvl(numberPointNextLvl);
         noReload = false;
     }
     hManager.Pause(false);
     hManager.ReloadLVL(noReload);
     hManager.LoadLevl(numberOfLvl, numberPointNextLvl);
 }
Пример #2
0
    public bool Damage()
    {
        countLife--;
        //Messenger<int>.Broadcast(GameEvent.LIFE_HIT, countLife);
        lifeBar.MinusLife(countLife);
        if (!Convert.ToBoolean(countLife))
        {
            hManager.PlayerIsDEad();
            hManager.DeletePointAtLvl(hManager.GetIndexCurrentScoreArray());
            Messenger.Broadcast(GameEvent.GAME_END);
            Messenger <string> .Broadcast(GameEvent.SHOW_MENU, hManager.LString());

            gController.EndLvl();
            return(true);
        }
        else
        {
            return(false);
        }
    }