public override void LoadContent() { _background = DrawingHelper.GetTexture( "background_nofaces" ); if ( _brettHead == null ) { _brettHead = new Head( "BrettNormal", "BrettOpen", new Vector2( 430, 115 ), new Vector2( 425, 120 ) ); _laynaHead = new Head( "LaynaNormal", "LaynaOpen", new Vector2( 300, 120 ), new Vector2( 290, 125 ) ); _dunkHead = new Head( "DunkNormal", "DunkOpen", new Vector2( 363, 45 ), new Vector2( 330, 50 ) ); _brettHead.LoadContent(); _laynaHead.LoadContent(); _dunkHead.LoadContent(); _brettHead.ShakeForever(); _laynaHead.ShakeForever(); _dunkHead.ShakeForever(); } SoundHelper.LoopVows(); }
public override void LoadContent() { Counter.Reset(); _previousGesture = GestureType.None; _tapLocation = Vector2.Zero; _startVerticalDrag = Vector2.Zero; _endVerticalDrag = Vector2.Zero; _lengthVerticalDrag = 0; _directionVerticalDrag = 0; _startHorizontalDrag = Vector2.Zero; _endHorizontalDrag = Vector2.Zero; _lengthHorizontalDrag = 0; _directionHorizontalDrag = 0; _previousAction = GestureType.None; _waveManager = null; _leftBarrier = 0; _rightBarrier = 0; _lost = false; _won = false; _brettHead = null; _laynaHead = null; _dunkHead = null; _background = null; _background = DrawingHelper.GetTexture( "background_nofaces" ); if ( _brettHead == null ) { _brettHead = new Head( "BrettNormal", "BrettOpen", new Vector2( 430, 115 ), new Vector2( 425, 120 ) ); _laynaHead = new Head( "LaynaNormal", "LaynaOpen", new Vector2( 300, 120 ), new Vector2( 290, 125 ) ); _dunkHead = new Head( "DunkNormal", "DunkOpen", new Vector2( 363, 45 ), new Vector2( 330, 50 ) ); _brettHead.LoadContent(); _laynaHead.LoadContent(); _dunkHead.LoadContent(); } }