public void __IsLoweredAndUnsavable(string name)
 {
     it = it ?? transform.Require <HasFlags>();
     it.Lower(name);
     it.SetSavable(name, false);
 }
 public void __IsRaisedAndSavable(string name)
 {
     it = it ?? transform.Require <HasFlags>();
     it.Raise(name);
     it.SetSavable(name, true);
 }
Пример #3
0
 public void __IsRaised(string flag)
 {
     it = transform.Require <HasFlags>();
     it.Raise(flag);
 }
Пример #4
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 public void __IsLowered(string flag)
 {
     it = transform.Require <HasFlags>();
     it.Lower(flag);
 }
Пример #5
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 void Awake()
 {
     points = transform.Require <HasPoints>();
     flags  = transform.Require <HasFlags>();
 }
 void Awake()
 {
     module = transform.GetModuleRoot();
     flags  = module.Require <HasFlags>();
 }