Пример #1
0
 /// <summary>
 ///     Harass Keys
 /// </summary>
 /// <param name="useQ">Create Q Harass menu</param>
 /// <param name="defaultQ">Determinate toggle status</param>
 /// <param name="useW">Create W Harass menu</param>
 /// <param name="defaultW">Determinate toggle status</param>
 /// <param name="useE">Create E Harass menu</param>
 /// <param name="defaultE">Determinate toggle status</param>
 /// <param name="useR">Create R Harass menu</param>
 /// <param name="defaultR">Determinate toggle status</param>
 public static void HarassKeys(
     bool useQ     = true,
     bool defaultQ = true,
     bool useW     = true,
     bool defaultW = true,
     bool useE     = true,
     bool defaultE = true,
     bool useR     = true,
     bool defaultR = true)
 {
     if (useQ)
     {
         Harass.AddCheckBox("harass.q", "Use Q");
     }
     if (useW)
     {
         Harass.AddCheckBox("harass.w", "Use W");
     }
     if (useE)
     {
         Harass.AddCheckBox("harass.e", "Use E");
     }
     if (useR)
     {
         Harass.AddCheckBox("harass.r", "Use R", false);
     }
     Harass.AddSeparator();
     Harass.Add("harass.advanced", new CheckBox("Show Advanced Menu", false)).OnValueChange +=
         Value.AdvancedModeChanged;
     JsonSettings.Profile.Options.Add(new JsonSetting("harass.advanced", Setting.Checkbox, Harass["harass.advanced"].Cast <CheckBox>().CurrentValue.ToString()));
 }
Пример #2
0
 private static void Haras()
 {
     Harass = TH.AddSubMenu("Harass");
     Harass.AddLabel("Settings [Q]");
     Harass.Add("Hq", new CheckBox("Use Harass [Q]"));
     Harass.AddSeparator();
     Harass.AddLabel("Settings [W]");
     Harass.Add("Hw", new CheckBox("Use Harass [W]"));
 }
Пример #3
0
        public static void GetMenu()
        {
            Kassawin = MainMenu.AddMenu("KassaWIN", "KassaWIN");
            Kassawin.AddGroupLabel("Free Win with Kassadin");
            Kassawin.AddSeparator();
            Kassawin.AddLabel("Made by Kk2");

            Combo = Kassawin.AddSubMenu("Combo", "Combo");
            Combo.AddGroupLabel("Combo Options");
            Combo.AddSeparator();
            Combo.Add("ComboQ", new CheckBox("Use Q on Combo"));
            Combo.Add("ComboW", new CheckBox("Use W on Combo"));
            Combo.Add("ComboE", new CheckBox("Use E on Combo"));
            Combo.Add("ComboR", new CheckBox("Use R on Combo"));
            Combo.Add("IgniteToKill", new CheckBox("Use Ignite on Combo to Kill"));
            Combo.Add("sliderR", new Slider("Max Heroes Around to Cast R", 3, 1, 5));

            Harass = Kassawin.AddSubMenu("Harass", "Harass");
            Harass.AddGroupLabel("Harass Options");
            Harass.AddSeparator();
            Harass.Add("HarassQ", new CheckBox("Use Q on Harass"));
            Harass.Add("HarassW", new CheckBox("Use W on Harass"));
            Harass.Add("HarassE", new CheckBox("Use E on Harass"));
            Harass.Add("manaPCTH", new Slider("Min Mana % to Harass", 20));

            LaneClear = Kassawin.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.AddGroupLabel("LaneClear Options");
            LaneClear.AddSeparator();
            LaneClear.Add("LaneQ", new CheckBox("Use Q on LaneClear"));
            LaneClear.Add("LaneW", new CheckBox("Use W on LaneClear"));
            LaneClear.Add("LaneE", new CheckBox("Use E on LaneClear"));
            LaneClear.Add("manaPCTL", new Slider("Min Mana % to LaneClear", 20));

            JungleClear = Kassawin.AddSubMenu("Jungle", "Jungle");
            JungleClear.AddGroupLabel("Jungle Options");
            JungleClear.AddSeparator();
            JungleClear.Add("JungleQ", new CheckBox("Use Q on Jungle"));
            JungleClear.Add("JungleW", new CheckBox("Use W on Jungle"));
            JungleClear.Add("JungleE", new CheckBox("Use E on Jungle"));
            JungleClear.Add("manaPCTJ", new Slider("Min Mana % to Jungle Clear", 20));

            Misc = Kassawin.AddSubMenu("Misc", "Misc");
            Misc.AddGroupLabel("Misc Options");
            Misc.AddSeparator();
            Misc.Add("usePot", new CheckBox("Use Potions"));
            Misc.AddSeparator();
            Misc.Add("drawQ", new CheckBox("Draw Q Range"));
            Misc.Add("drawW", new CheckBox("Draw W Range"));
            Misc.Add("drawE", new CheckBox("Draw E Range"));
            Misc.Add("drawR", new CheckBox("Draw R Range"));
            Misc.AddSeparator();
            SkinSelect = Misc.Add("skinSelect", new Slider("Choose you Skin [number]", 0, 0, 6));
        }
Пример #4
0
        // Init
        public static void GetMenu()
        {
            Mordekaiser = MainMenu.AddMenu("Mordekaiser", "Mordekaiser");

            Combo = Mordekaiser.AddSubMenu("Combo", "Combo");
            Combo.AddGroupLabel("Combo Options");
            Combo.AddSeparator();
            Combo.Add("useQC", new CheckBox("Use Q"));
            Combo.Add("useEC", new CheckBox("Use E"));
            Combo.Add("useWC", new CheckBox("Use W"));
            Combo.Add("useRC", new CheckBox("Use R"));

            Harass = Mordekaiser.AddSubMenu("Harass", "Harass");
            Harass.AddGroupLabel("Harass Options");
            Harass.AddSeparator();
            Harass.Add("useEH", new CheckBox("use E"));
            Harass.Add("useQH", new CheckBox("use Q"));
            Harass.Add("useWH", new CheckBox("use W"));
            Harass.Add("HPSliderH", new Slider("HP % > for Harass", 20));

            LaneClear = Mordekaiser.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.AddGroupLabel("Lane Clear Options");
            LaneClear.AddSeparator();
            LaneClear.Add("UseEL", new CheckBox("Use E"));
            LaneClear.Add("UseQL", new CheckBox("Use Q"));

            JungleClear = Mordekaiser.AddSubMenu("JungleClear", "JungleClear");
            JungleClear.AddGroupLabel("Jungle Clear Options");
            JungleClear.AddSeparator();
            JungleClear.Add("UseEJ", new CheckBox("Use E"));
            JungleClear.Add("UseWJ", new CheckBox("Use W"));
            JungleClear.Add("UseQJ", new CheckBox("Use Q"));

            Misc = Mordekaiser.AddSubMenu("Misc", "misc");
            Misc.AddGroupLabel("Misc Options");
            Misc.AddSeparator();
            Misc.Add("UsePot", new CheckBox("Use Potions"));
            Misc.Add("AutoPilot", new CheckBox("AutoPilot Ult Ghosts"));
            Misc.AddSeparator();
            skinSelect = Misc.Add("ChangeSkin", new Slider("Change Skin [Number]", 2, 0, 5));

            Drawing = Mordekaiser.AddSubMenu("Drawings", "Drawings");
            Drawing.AddGroupLabel("Drawing Options");
            Drawing.AddSeparator();
            Drawing.Add("drawQ", new CheckBox("Draw Q"));
            Drawing.Add("drawW", new CheckBox("Draw W"));
            Drawing.Add("drawE", new CheckBox("Draw E"));
            Drawing.Add("drawR", new CheckBox("Draw R"));
        }
Пример #5
0
        // Init
        public static void GetMenu()
        {
            Mordekaiser = MainMenu.AddMenu("Mordekaiser", "Mordekaiser");

            Combo = Mordekaiser.AddSubMenu("Kombo", "Combo");
            Combo.AddGroupLabel("Kombo Ayarları");
            Combo.AddSeparator();
            Combo.Add("useQC", new CheckBox("Kullan Q"));
            Combo.Add("useEC", new CheckBox("Kullan E"));
            Combo.Add("useWC", new CheckBox("Kullan W"));
            Combo.Add("useRC", new CheckBox("Kullan R"));

            Harass = Mordekaiser.AddSubMenu("Dürtme", "Harass");
            Harass.AddGroupLabel("Dürtme Ayarları");
            Harass.AddSeparator();
            Harass.Add("useEH", new CheckBox("Kullan E"));
            Harass.Add("useQH", new CheckBox("Kullan Q"));
            Harass.Add("useWH", new CheckBox("Kullan W"));
            Harass.Add("HPSliderH", new Slider("HP % > Dürtme için", 20));

            LaneClear = Mordekaiser.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.AddGroupLabel("Lane Temizleme Ayarları");
            LaneClear.AddSeparator();
            LaneClear.Add("UseEL", new CheckBox("Kullan E"));
            LaneClear.Add("UseQL", new CheckBox("Kullan Q"));

            JungleClear = Mordekaiser.AddSubMenu("JungleClear", "JungleClear");
            JungleClear.AddGroupLabel("Orman Temizleme Ayarları");
            JungleClear.AddSeparator();
            JungleClear.Add("UseEJ", new CheckBox("Kullan E"));
            JungleClear.Add("UseWJ", new CheckBox("Kullan W"));
            JungleClear.Add("UseQJ", new CheckBox("Kullan Q"));

            Misc = Mordekaiser.AddSubMenu("Ek", "misc");
            Misc.AddGroupLabel("Ek Ayarlar");
            Misc.AddSeparator();
            Misc.Add("UsePot", new CheckBox("Kullan İksirler"));
            Misc.Add("AutoPilot", new CheckBox("Otomatik Pilot Hayelet"));
            Misc.AddSeparator();
            skinSelect = Misc.Add("ChangeSkin", new Slider("Skin Değiştirici [Numarası]", 2, 0, 5));

            Drawing = Mordekaiser.AddSubMenu("Göstergeler", "Drawings");
            Drawing.AddGroupLabel("Gösterge Ayarları");
            Drawing.AddSeparator();
            Drawing.Add("drawQ", new CheckBox("Göster Q"));
            Drawing.Add("drawW", new CheckBox("Göster W"));
            Drawing.Add("drawE", new CheckBox("Göster E"));
            Drawing.Add("drawR", new CheckBox("Göster R"));
        }
Пример #6
0
        public static void OnLoad(EventArgs args)
        {
            if (_Player.ChampionName != ChampionName)
            {
                return;
            }

            Q      = new Spell.Skillshot(SpellSlot.Q, (uint)_Player.Spellbook.GetSpell(SpellSlot.Q).SData.CastRangeDisplayOverride, SkillShotType.Linear);
            W      = new Spell.Targeted(SpellSlot.W, (uint)_Player.Spellbook.GetSpell(SpellSlot.W).SData.CastRange);
            E      = new Spell.Targeted(SpellSlot.E, (uint)_Player.Spellbook.GetSpell(SpellSlot.E).SData.CastRange);
            R      = new Spell.Targeted(SpellSlot.R, (uint)_Player.Spellbook.GetSpell(SpellSlot.R).SData.CastRange);
            Ignite = new Spell.Targeted(_Player.GetSpellSlotFromName("summonerdot"), 600);

            Menu  = MainMenu.AddMenu("L.U.L.U.", "lulu");
            Combo = Menu.AddSubMenu("Combo Menu");
            Combo.AddGroupLabel("L.U.L.U. Combo Menu");
            Combo.AddSeparator();
            Combo.Add("comboq", new CheckBox("Use Q", true));
            Combo.Add("combow", new CheckBox("Use W", true));
            Combo.Add("comboe", new CheckBox("Use E", true));

            Harass = Menu.AddSubMenu("Harass Menu");
            Harass.AddGroupLabel("L.U.L.U. Harass Menu");
            Harass.AddSeparator();
            Harass.Add("harassq", new CheckBox("Use Q", true));
            Harass.Add("harasse", new CheckBox("Use E", true));
            Harass.AddSeparator();
            Harass.AddGroupLabel("Mana Manager");
            Harass.Add("harassmana", new Slider("Min. Mana: {0}%", 30));

            LaneClear = Menu.AddSubMenu("LaneClear Menu");
            LaneClear.AddGroupLabel("L.U.L.U. LaneClear Menu");
            LaneClear.AddSeparator();
            LaneClear.Add("laneq", new CheckBox("Use Q", true));
            LaneClear.AddSeparator();
            LaneClear.AddGroupLabel("Mana Manager");
            LaneClear.Add("lanemana", new Slider("Min. Mana: {0}%", 30));



            Game.OnTick += keys;
        }
Пример #7
0
        public static void Initialize()
        {
            Settings = MainMenu.AddMenu("pEzreal", "pEzreal");

            //Combo Menu
            Combo = Settings.AddSubMenu("Combo", "ComboMenu");

            Combo.AddGroupLabel("Mystic Shot");
            Combo.Add("Q", new CheckBox("Use"));

            Combo.AddGroupLabel("Essence Flux");
            Combo.Add("W", new CheckBox("Use"));

            Combo.AddGroupLabel("Arcane Shift");
            Combo.Add("E", new CheckBox("Use"));
            Combo.Add("E_mode", new ComboBox("Mode", 0, "To mouse", "Towards enemy", "Disabled"));

            Combo.AddGroupLabel("Trueshot Barrage");
            Combo.Add("R", new CheckBox("Use"));
            Combo.Add("REnemies", new Slider("Minimum enemies", 3, 0, 5));

            //Harass Menu
            Harass = Settings.AddSubMenu("Harass", "HarassMenu");

            Harass.AddGroupLabel("Auto-Harass");
            Harass.Add("harassToggle", new KeyBind("Enabled", false, KeyBind.BindTypes.PressToggle, 'T'));

            Harass.AddGroupLabel("Mystic Shot");
            Harass.Add("Q", new CheckBox("Use"));

            Harass.AddGroupLabel("Essence Flux");
            Harass.Add("W", new CheckBox("Use"));

            Harass.AddSeparator();

            foreach (var enemy in EntityManager.Heroes.Enemies)
            {
                Harass.Add(enemy.BaseSkinName, new CheckBox(enemy.BaseSkinName, Priorities.Contains(enemy.BaseSkinName)));
            }

            Harass.AddSeparator();
            Harass.Add("Mana", new Slider("Minimum Mana", 30));

            //Lasthit Menu
            Lasthit = Settings.AddSubMenu("Lasthit", "LasthitMenu");

            Lasthit.AddGroupLabel("Mystic Shot");
            Lasthit.Add("Q", new CheckBox("Use"));

            Lasthit.AddSeparator();
            Lasthit.Add("Mana", new Slider("Minimum Mana", 30));

            //LaneClear Menu
            LaneClear = Settings.AddSubMenu("LaneClear", "LaneClearMenu");

            LaneClear.AddGroupLabel("Mystic Shot");
            LaneClear.Add("Q", new CheckBox("Use"));

            LaneClear.AddSeparator();
            LaneClear.Add("Mana", new Slider("Minimum Mana", 30));

            //JungleClear Menu
            JungleClear = Settings.AddSubMenu("JungleClear", "JungleClearMenu");

            JungleClear.AddGroupLabel("Mystic Shot");
            JungleClear.Add("Q", new CheckBox("Use"));

            JungleClear.AddSeparator();
            JungleClear.Add("Mana", new Slider("Minimum Mana", 30));

            //Killsteal Menu
            Killsteal = Settings.AddSubMenu("Killsteal", "KillstealMenu");

            Killsteal.AddGroupLabel("Mystic Shot");
            Killsteal.Add("Q", new CheckBox("Enabled"));

            Killsteal.AddGroupLabel("Essence Flux");
            Killsteal.Add("W", new CheckBox("Enabled"));

            Killsteal.AddGroupLabel("Trueshot Barrage");
            Killsteal.Add("R", new CheckBox("Enabled"));

            //Drawing Menu
            Drawing = Settings.AddSubMenu("Drawing", "DrawingMenu");

            Drawing.AddGroupLabel("Mystic Shot");
            Drawing.Add("Q", new CheckBox("Enabled"));

            Drawing.AddGroupLabel("Essence Flux");
            Drawing.Add("W", new CheckBox("Enabled"));

            Drawing.AddGroupLabel("Arcane Shift");
            Drawing.Add("E", new CheckBox("Enabled"));

            Drawing.AddGroupLabel("Trueshot Barrage");
            Drawing.Add("R", new CheckBox("Enabled"));

            Drawing.AddSeparator();
            Drawing.AddGroupLabel("Options");
            Drawing.Add("ready", new CheckBox("Draw only if spell is ready?"));

            //Items Menu
            Items = Settings.AddSubMenu("Items", "ItemsMenu");

            Items.AddGroupLabel("Offensive");
            Items.Add("botrk", new CheckBox("Use Blade of the Ruined King/Bilgewater"));
            Items.Add("botrkHealth", new Slider("Minimum health", 65));
            Items.Add("youmuu", new CheckBox("Use Youmuu's Ghostblade"));

            Items.AddGroupLabel("Defensive");
            Items.Add("qss", new CheckBox("Use Quicksilver Sash/Mercurial Scimitar", false));

            //Misc Menu
            Misc = Settings.AddSubMenu("Miscellaneous", "MiscMenu");

            Misc.AddGroupLabel("Skinchanger");
            Misc.Add("_skinChanger", new CheckBox("Enabled"));
            Misc.Add("skinID",
                     new ComboBox("Current skin", 0, "Default", "Nottingham", "Striker", "Frosted", "Explorer", "Pulsefire",
                                  "TPA", "Debonair", "Ace of Spades", "Arcade", "Debonair: Brown", "Debonair: White",
                                  "Debonair: Orange", "Debonair: Black", "Debonair: Blue", "Debonair: Red", "Debonair: Pink",
                                  "Debonair: Purple"));

            Misc.AddGroupLabel("Hitchance");
            Misc.Add("_hitchance", new ComboBox("Choose your hitchance", 2, "Low", "Medium", "High"));

            Misc.AddGroupLabel("Tear stacking");
            Misc.Add("tearStacking", new KeyBind("Enabled", true, KeyBind.BindTypes.PressToggle, 'K'));

            Misc.AddGroupLabel("Others");
            Misc.Add("pushing_w", new CheckBox("Use W on allies while pushing turrets"));
        }
Пример #8
0
        private static void Loading_OnLoadingComplete1(EventArgs args)
        {
            if (Player.Instance.Hero != Champion.Brand)
            {
                return;
            }

            MenuIni     = MainMenu.AddMenu("Brand", "Brand");
            TS          = MenuIni.AddSubMenu("TargetSelector");
            Auto        = MenuIni.AddSubMenu("Auto");
            Combo       = MenuIni.AddSubMenu("Combo");
            Harass      = MenuIni.AddSubMenu("Harass");
            LaneClear   = MenuIni.AddSubMenu("LaneClear");
            JungleClear = MenuIni.AddSubMenu("JungleClear");
            KillSteal   = MenuIni.AddSubMenu("KillSteal");
            DrawMenu    = MenuIni.AddSubMenu("Drawings");

            TS.AddGroupLabel("Target Selector");
            tsmode  = TS.Add("tsmode", new ComboBox("TargetSelector", 0, "Custom TargetSelector", "Core TargetSelector"));
            tselect = TS.Add("select", new ComboBox("Focus Mode", 0, "Most Passive Stacks", "Less Cast Target", "Near Mouse"));
            if (tsmode.CurrentValue == 1)
            {
                tselect.IsVisible = false;
            }
            tsmode.OnValueChange += delegate { tselect.hide(tsmode); };

            Auto.AddGroupLabel("Auto Settings");
            Auto.Add("AutoR", new Slider("Auto R AoE hit [{0}] Targets or more", 2, 1, 6));
            Auto.Add("Gap", new CheckBox("Anti GapCloser"));
            Auto.Add("Int", new CheckBox("Auto Interrupter"));
            Auto.Add("Danger", new ComboBox("Interrupter Danger Level", 1, "High", "Medium", "Low"));
            Auto.AddSeparator(0);
            Auto.AddGroupLabel("Auto Hit Passive");
            Auto.Add("AutoQ", new CheckBox("Auto Q Dotnate Passive"));
            Auto.Add("AutoW", new CheckBox("Auto W Dotnate Passive", false));
            Auto.Add("AutoE", new CheckBox("Auto E Dotnate Passive"));
            Auto.AddSeparator(0);
            Auto.AddGroupLabel("Anti GapCloser - Spells");
            foreach (var enemy in EntityManager.Heroes.Enemies)
            {
                foreach (var gapspell in Gapcloser.GapCloserList.Where(e => e.ChampName == enemy.ChampionName))
                {
                    Auto.AddLabel(gapspell.ChampName);
                    Auto.Add(gapspell.SpellName, new CheckBox(gapspell.SpellName + " - " + gapspell.SpellSlot));
                }
            }

            Combo.AddGroupLabel("Combo Settings");
            Combo.Add("Q", new CheckBox("Use Q"));
            Combo.AddLabel("Extra Q Settings");
            Combo.Add("Qp", new CheckBox("Q Only for stun"));
            Combo.Add(Q.Slot + "Mana", new Slider("Use Q if Mana% is more than [{0}%]", 10));
            Combo.AddSeparator(1);

            Combo.Add("W", new CheckBox("Use W"));
            Combo.AddLabel("Extra W Settings");
            Combo.Add("Wp", new CheckBox("W Only if target has brand passive", false));
            Combo.Add(W.Slot + "Mana", new Slider("Use W if Mana% is more than [{0}%]", 5));
            Combo.AddSeparator(1);

            Combo.Add("E", new CheckBox("Use E"));
            Combo.AddLabel("Extra E Settings");
            Combo.Add("Ep", new CheckBox("E Only if target has brand passive", false));
            Combo.Add(E.Slot + "Mana", new Slider("Use E if Mana% is more than [{0}%]", 15));
            Combo.AddSeparator(1);

            Combo.Add("RFinisher", new CheckBox("Use R Finisher"));
            Combo.Add("RAoe", new CheckBox("Use R Aoe"));
            Combo.Add("Rhit", new Slider("R AoE hit [{0}] Targets or more", 2, 1, 6));
            Combo.Add(R.Slot + "Mana", new Slider("Use R if Mana% is more than [{0}%]"));

            Harass.AddGroupLabel("Harass");
            Harass.Add("Q", new CheckBox("Use Q"));
            Harass.Add(Q.Slot + "Mana", new Slider("Use Q if Mana% is more than [{0}%]", 65));
            Harass.AddSeparator(1);

            Harass.Add("W", new CheckBox("Use W"));
            Harass.Add(W.Slot + "Mana", new Slider("Use W if Mana% is more than [{0}%]", 65));
            Harass.AddSeparator(1);

            Harass.Add("E", new CheckBox("Use E"));
            Harass.Add(E.Slot + "Mana", new Slider("Use E if Mana% is more than [{0}%]", 65));

            LaneClear.AddGroupLabel("LaneClear");
            LaneClear.Add("Q", new CheckBox("Use Q"));
            LaneClear.Add(Q.Slot + "Mana", new Slider("Use Q if Mana% is more than [{0}%]", 65));
            LaneClear.AddSeparator(1);
            LaneClear.Add("W", new CheckBox("Use W"));
            LaneClear.Add(W.Slot + "Mana", new Slider("Use W if Mana% is more than [{0}%]", 65));
            LaneClear.AddSeparator(1);
            LaneClear.Add("E", new CheckBox("Use E"));
            LaneClear.Add(E.Slot + "Mana", new Slider("Use E if Mana% is more than [{0}%]", 65));

            JungleClear.AddGroupLabel("JungleClear");
            JungleClear.Add("Q", new CheckBox("Use Q"));
            JungleClear.Add(Q.Slot + "Mana", new Slider("Use Q if Mana% is more than [{0}%]", 65));
            JungleClear.AddSeparator(1);
            JungleClear.Add("W", new CheckBox("Use W"));
            JungleClear.Add(W.Slot + "Mana", new Slider("Use W if Mana% is more than [{0}%]", 65));
            JungleClear.AddSeparator(1);
            JungleClear.Add("E", new CheckBox("Use E"));
            JungleClear.Add(E.Slot + "Mana", new Slider("Use E if Mana% is more than [{0}%]", 65));

            KillSteal.AddGroupLabel("KillSteal");
            KillSteal.Add("Q", new CheckBox("Use Q"));
            KillSteal.Add("W", new CheckBox("Use W"));
            KillSteal.Add("E", new CheckBox("Use E"));
            KillSteal.Add("R", new CheckBox("Use R", false));

            DrawMenu.AddGroupLabel("Drawings");
            DrawMenu.Add("damage", new CheckBox("Draw Combo Damage"));
            DrawMenu.AddLabel("Draws = ComboDamage / Enemy Current Health");
            DrawMenu.AddSeparator(1);
            DrawMenu.Add("Q", new CheckBox("Draw Q Range"));
            DrawMenu.Add(Q.Name, new ComboBox("Q Color", 0, "Chartreuse", "BlueViolet", "Aqua", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(1);
            DrawMenu.Add("W", new CheckBox("Draw W Range"));
            DrawMenu.Add(W.Name, new ComboBox("W Color", 0, "Chartreuse", "BlueViolet", "Aqua", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(1);
            DrawMenu.Add("E", new CheckBox("Draw E Range"));
            DrawMenu.Add(E.Name, new ComboBox("E Color", 0, "Chartreuse", "BlueViolet", "Aqua", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(1);
            DrawMenu.Add("R", new CheckBox("Draw R Range"));
            DrawMenu.Add(R.Name, new ComboBox("R Color", 0, "Chartreuse", "BlueViolet", "ChartAquareuse", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(1);

            Game.OnTick                      += Game_OnTick;
            Drawing.OnDraw                   += Drawing_OnDraw;
            Gapcloser.OnGapcloser            += Gapcloser_OnGapcloser;
            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
            Orbwalker.OnUnkillableMinion     += Orbwalker_OnUnkillableMinion;
        }
Пример #9
0
        internal static void fodeu()
        {
            Soraka = MainMenu.AddMenu("Soraka", "Soraka");

            Combo = Soraka.AddSubMenu("Combo");
            Combo.AddGroupLabel("Combo");
            Combo.AddSeparator();
            Combo.Add("useQCombo", new CheckBox("Use Q"));
            Combo.Add("useECombo", new CheckBox("Use E"));
            Combo.Add("minMcombo", new Slider("Mana %", 20));

            // Harass Menu
            Harass = Soraka.AddSubMenu("Harass");
            Harass.AddGroupLabel("Harass");
            Harass.AddSeparator();
            Harass.Add("useQHarass", new CheckBox("Use Q"));
            Harass.Add("useEHarass", new CheckBox("Use E"));
            Harass.Add("minMharass", new Slider("Mana % for Harras", 20));
            Harass.AddSeparator();
            var sliderValue = Harass.Add("predNeeded", new Slider("Prediction Hitchange: ", 0, 0, 2));

            sliderValue.OnValueChange +=
                delegate
            {
                sliderValue.DisplayName = "Prediction Hitchange: " + PredictionSliderValues[sliderValue.CurrentValue];
            };
            sliderValue.DisplayName = "Prediction Hitchange: " + PredictionSliderValues[sliderValue.CurrentValue];

            // Healing Menu
            Healing = Soraka.AddSubMenu("Ambulance");
            Healing.AddGroupLabel("W Settings");
            Healing.AddSeparator();
            Healing.Add("useW", new CheckBox("Auto W"));
            Healing.Add("dontWF", new CheckBox("Dont W in Fountain"));
            Healing.AddSeparator();

            /**
             * The Magic ~
             **/
            foreach (var hero in EntityManager.Heroes.Allies.Where(x => !x.IsMe))
            {
                Healing.AddSeparator();
                Healing.Add("w" + hero.ChampionName, new CheckBox("Heal " + hero.ChampionName));
                Healing.AddSeparator();
                Healing.Add("wpct" + hero.ChampionName, new Slider("Health % " + hero.ChampionName, 45));
            }
            Healing.AddSeparator();
            Healing.AddGroupLabel("R Settings");
            Healing.AddSeparator();
            Healing.Add("useR", new CheckBox("Use R"));
            Healing.Add("useRslider", new Slider("HP % to R", 10));

            /**
             * End of The Magic Kappa
             **/

            // Misc Menu
            Misc = Soraka.AddSubMenu("Misc");
            Misc.AddGroupLabel("Misc");
            Misc.AddSeparator();
            Misc.Add("useQGapCloser", new CheckBox("Q on GapCloser"));
            Misc.Add("useEGapCloser", new CheckBox("E on GapCloser"));
            Misc.Add("eInterrupt", new CheckBox("use E to Interrupt"));
            Misc.Add("AttackMinions", new CheckBox("Attack Minions"));
            SkinSelect = Misc.Add("skinSelect", new Slider("Choose you Skin [number]", 0, 0, 5));

            // Drawing Menu
            Drawing = Soraka.AddSubMenu("Drawing");
            Drawing.AddGroupLabel("Drawing");
            Drawing.AddSeparator();
            Drawing.Add("drawQ", new CheckBox("Draw Q"));
            Drawing.Add("drawE", new CheckBox("Draw E"));
            Drawing.AddSeparator();
            Drawing.Add("drawH", new CheckBox("Draw H on Healing Needed Heroes"));
        }
Пример #10
0
        private static void OnComplete(EventArgs args)
        {
            if (Xerath.Hero != Champion.Xerath)
            {
                return;
            }
            Chat.Print("[Addon] [Champion] [Xerath]", System.Drawing.Color.Blue);

            SpellManager.Initialize();
            Drawing.OnDraw += DrawsOnDraws;
            Obj_AI_Base.OnProcessSpellCast   += Obj_AI_Base_OnProcessSpellCast;
            Obj_AI_Base.OnNewPath            += Obj_AI_Base_OnNewPath;
            Gapcloser.OnGapcloser            += OnGapcloser;
            Interrupter.OnInterruptableSpell += OnInterruptableSpell;
            Game.OnTick += Game_OnUpdate;

            Xe    = MainMenu.AddMenu("Xerath", "Xerath");
            Combo = Xe.AddSubMenu("Combo");
            Combo.Add("Qc", new CheckBox("Use [Q]"));
            Combo.Add("Qcc", new CheckBox("Use [Q] IsCharnell", false));
            Combo.Add("Wc", new CheckBox("Use [W]"));
            Combo.Add("Wcc", new CheckBox("Use [W] IsCharnell", false));
            Combo.Add("Ec", new CheckBox("Use [E]"));
            Combo.Add("Ecc", new CheckBox("Use [E] IsCharnell", false));
            Combo.Add("Rc", new CheckBox("Use [R] Combo", false));
            Combo.AddSeparator();
            Combo.AddLabel("Settings [Range]");
            Combo.Add("rangeQ", new Slider("Max Range > %", 300, 0, 300));
            Combo.Add("rangeQ2", new Slider("Min Range > %", 200, 0, 200));
            //Harass
            Harass = Xe.AddSubMenu("Harass");
            Harass.Add("Hq", new CheckBox("Use [Q]"));
            Harass.Add("Hw", new CheckBox("Use [W]"));
            Harass.Add("He", new CheckBox("Use [E]"));
            Harass.AddSeparator();
            Harass.AddLabel("Percent Mana");
            Harass.Add("mana", new Slider("Mana Percent > %", 75, 1));
            //Lane
            Lane = Xe.AddSubMenu("LaneClear");
            Lane.Add("Ql", new CheckBox("Use [Q]"));
            Lane.Add("Wl", new CheckBox("Use [W]"));
            Lane.AddSeparator();
            Lane.AddLabel("Mana Percent");
            Lane.Add("manal", new Slider("Mana Percent > %", 50, 1));
            Lane.AddSeparator();
            Lane.AddLabel("Minions Percent");
            Lane.Add("Min", new Slider("Minion Percent [Q] > %", 3, 1, 6));
            Lane.Add("MinW", new Slider("Minion Percent [W] > %", 3, 1, 6));
            //Jungle
            Jungle = Xe.AddSubMenu("JungleClear");
            Jungle.Add("Qj", new CheckBox("Use [Q]"));
            Jungle.Add("Wj", new CheckBox("Use [W]"));
            Jungle.AddSeparator();
            Jungle.AddLabel("Mana Percent");
            Jungle.Add("manaj", new Slider("Mana Percent > %", 50, 1));
            //Utimate
            Utimate = Xe.AddSubMenu("Utimate");
            Utimate.AddLabel("Key [T]");
            Utimate.Add("Key", new KeyBind("Shoot charge on press", false, KeyBind.BindTypes.HoldActive, 'T'));
            //Misc
            Misc = Xe.AddSubMenu("Misc");
            Misc.Add("gape", new CheckBox("Use [E] GapClose"));
            Misc.Add("inte", new CheckBox("Use [E] Interrupt"));
            //Draws
            Draws = Xe.AddSubMenu("Drawings");
            Draws.Add("Dq", new CheckBox("Use [Q] Draw"));
            Draws.Add("Dw", new CheckBox("Use [W] Draw"));
            Draws.Add("De", new CheckBox("Use [E] Draw"));
            Draws.Add("Dr", new CheckBox("Use [R] Draw"));
        }
Пример #11
0
        public static void getMenu()
        {
            Zilean = MainMenu.AddMenu("SwagZilean", "SwagZilean");
            Zilean.AddGroupLabel("Swaaaaaaaaaaaaaaaaaaaaaaag Zilean");
            Zilean.AddSeparator();
            Zilean.AddLabel("Requested by yorik100");
            Zilean.AddLabel("Made by Kk2");

            /*
             * Combo Menu
             */
            Combo = Zilean.AddSubMenu("Combo", "Combo");
            Combo.AddGroupLabel("Combo Options");
            Combo.AddSeparator();
            Combo.Add("comboQ", new CheckBox("Use Q on Combo"));
            Combo.Add("comboW", new CheckBox("Use W on Combo"));
            Combo.Add("comboE", new CheckBox("Use E on Combo"));
            Combo.AddSeparator();
            ComboSlider = Combo.Add("whatcombo", new Slider("Choose your Combo: ", 0, 0, 2));
            ComboSlider.OnValueChange +=
                delegate { ComboSlider.DisplayName = "Choose your Combo: " + CombosZileans[ComboSlider.CurrentValue]; };
            ComboSlider.DisplayName = "Choose your Combo: " + CombosZileans[ComboSlider.CurrentValue];
            Combo.AddSeparator();
            PredictionSlider = Combo.Add("dPrediction", new Slider("Spell Prediction: ", 2, 0, 2));
            PredictionSlider.OnValueChange +=
                delegate
            {
                PredictionSlider.DisplayName = "Spell Prediction: " + PredicOptions[PredictionSlider.CurrentValue];
            };
            PredictionSlider.DisplayName = "Spell Prediction: " + PredicOptions[PredictionSlider.CurrentValue];

            /*
             * Harass Menu
             */
            Harass = Zilean.AddSubMenu("Harass", "Harass");
            Harass.AddGroupLabel("Harass Options");
            Harass.AddSeparator();
            Harass.Add("harassQ", new CheckBox("Use Q on Harass"));
            Harass.Add("harrasW", new CheckBox("Use W on Harass"));
            Harass.Add("harrasE", new CheckBox("Use E on Harass"));
            Harass.AddSeparator();
            Harass.Add("hManaSlider", new Slider("Mana % > to Harass", 20));

            /*
             * LaneClear Menu
             */
            LaneClear = Zilean.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.AddGroupLabel("LaneClear Options");
            LaneClear.AddSeparator();
            LaneClear.Add("laneQ", new CheckBox("Use Q on LaneClear"));
            LaneClear.Add("laneW", new CheckBox("Use W on LaneClear"));
            LaneClear.AddSeparator();
            LaneClear.Add("lManaSlider", new Slider("Mana % > to LaneClear", 20));

            /*
             * Ult Menu
             */
            UltMenu = Zilean.AddSubMenu("UltMenu", "UltMenu");
            UltMenu.AddGroupLabel("Ultimate Options");
            UltMenu.AddSeparator();
            foreach (var h in EntityManager.Heroes.Allies)
            {
                UltMenu.AddSeparator();
                UltMenu.Add("r" + h.ChampionName, new CheckBox("Ult ON " + h.ChampionName));
                UltMenu.AddSeparator();
                UltMenu.Add("rpct" + h.ChampionName, new Slider("Health % " + h.ChampionName, 10));
            }

            /*
             * Misc Menu
             */
            Misc = Zilean.AddSubMenu("Misc", "Misc");
            Misc.AddGroupLabel("Misc Options");
            Misc.AddSeparator();
            Misc.Add("Support", new CheckBox("Support Mode"));
            Misc.Add("gapCloser", new CheckBox("Use E on GapCloser"));
            Misc.Add("Interrupt", new CheckBox("Try to Interrupt with double Q"));
            Misc.AddSeparator();
            SkinSelect = Misc.Add("skinX", new Slider("Choose your Skin [number]:", 5, 0, 5));

            /*
             * Drawings Menu
             */
            Draw = Zilean.AddSubMenu("Drawings", "Drawings");
            Draw.AddGroupLabel("Drawings Options");
            Draw.AddSeparator();
            Draw.Add("drawQ", new CheckBox("Draw Q Range"));
            Draw.Add("drawE", new CheckBox("Draw E Range"));
            Draw.Add("drawR", new CheckBox("Draw R Range"));
            Draw.Add("cMode", new CheckBox("Draw Current Combo Mode"));
        }
Пример #12
0
        public static void Initialize()
        {
            // Main Menu
            Main = MainMenu.AddMenu("Godlike Ashe", "KAMain");
            Main.AddGroupLabel("Thank you for choosing Godlike Ashe!");
            Main.AddLabel("If you see a bug or have an idea, please post it on the forum thread!");
            Main.AddSeparator(1);
            Main.AddGroupLabel("Hitchances");
            Main.Add("hitchanceW", new ComboBox("W Hitchance", 1, "High", "Medium", "Low"));
            Main.Add("hitchanceR", new ComboBox("R Hitchance", 1, "High", "Medium", "Low"));
            Main.AddLabel("Medium for both is recommended.");

            // Combo Menu
            Combo = Main.AddSubMenu("Combo", "KACombo");
            Combo.AddGroupLabel("Skills");
            Combo.Add("KAcomboQ", new CheckBox("Use Q"));
            Combo.Add("KAcomboW", new CheckBox("Use W"));
            Combo.Add("KAcomboR", new CheckBox("Use R"));
            Combo.Add("KAcomboSR", new CheckBox("Enable Smart R"));
            Combo.AddSeparator(1);
            Combo.AddGroupLabel("Additional Features");
            Combo.Add("KAcomboQlimit", new Slider("Minimum enemy for Q", 1, 1, 5));
            Combo.AddSeparator(1);
            Combo.Add("KAcomboBOTRK", new CheckBox("Use BOTRK and Bilgewater Cutlass"));
            Combo.Add("KAcomboYOUMUU", new CheckBox("Use Youmuu's Ghostblade"));
            Combo.Add("KAcomboYOUMUUlimit", new Slider("Minimum enemy for Youmuu's Ghostblade", 2, 1, 5));

            // Harass Menu
            Harass = Main.AddSubMenu("Harras", "KAHarass");
            Harass.AddGroupLabel("Skills");
            Harass.Add("KAharassQ", new CheckBox("Use Q"));
            Harass.Add("KAharassW", new CheckBox("Use W"));
            Harass.AddSeparator(1);
            Harass.AddGroupLabel("Additional Features");
            Harass.Add("KAharassM", new Slider("Minimum mana for using skills (%)", 70, 0, 100));
            Harass.Add("KAharassQlimit", new Slider("Minimum enemy for Q", 2, 1, 6));

            // Lane Clear Menu
            Lane = Main.AddSubMenu("Lane Clear", "KALane");
            Lane.AddGroupLabel("Skills");
            Lane.Add("KAlaneQ", new CheckBox("Use Q"));
            Lane.Add("KAlaneW", new CheckBox("Use W"));
            Lane.AddSeparator(1);
            Lane.AddGroupLabel("Additional Features");
            Lane.Add("KAlaneM", new Slider("Minimum mana for using skills (%)", 70, 0, 100));
            Lane.Add("KAlaneQlimit", new Slider("Minimum minion for Q", 4, 1, 40));
            Lane.Add("KAlaneWlimit", new Slider("Minimum minion for W", 3, 1, 40));

            // Jungle Clear Menu
            Jungle = Main.AddSubMenu("Jungle Clear", "KAJungle");
            Jungle.AddGroupLabel("Skills");
            Jungle.Add("KAjungleQ", new CheckBox("Use Q"));
            Jungle.Add("KAjungleW", new CheckBox("Use W"));
            Jungle.AddSeparator(1);
            Jungle.AddGroupLabel("Additional Features");
            Jungle.Add("KAjungleM", new Slider("Minimum mana for using skills (%)", 70, 0, 100));

            // Kill Steal Menu
            Steal = Main.AddSubMenu("Kill Steal", "KASteal");
            Steal.AddGroupLabel("Skills");
            Steal.Add("KAstealW", new CheckBox("Steal with W"));
            Steal.Add("KAstealR", new CheckBox("Steal with R"));
            Steal.Add("KAstealRlimit", new Slider("Maximumu range for kill steal with R", 1500, 500, 3000));

            // Misc Menu
            Misc = Main.AddSubMenu("Misc", "KAMisc");
            Misc.AddGroupLabel("Flee");
            Misc.Add("KAfleeW", new CheckBox("Use W"));
            Misc.AddSeparator(1);
            Misc.AddGroupLabel("Life Saver");
            Misc.Add("KAInterrupt", new CheckBox("Interrupt important spells with R"));
            Misc.Add("KAGap", new CheckBox("Anti Gapclose with W"));
            //Misc.Add("KAUseHEA", new CheckBox("Use Heal"));
            //Misc.Add("KAUseBAR", new CheckBox("Use Barrier"));
            //Misc.Add("KAUseQSS", new CheckBox("Use QSS"));
            Misc.AddSeparator(1);
            Misc.AddGroupLabel("Auto W Usage");
            Misc.Add("KAautoWE", new CheckBox("Enable"));
            Misc.Add("KAautoWlimit", new CheckBox("Disable while under enemy turret"));
            //Misc.Add("KAautoWlimit1", new CheckBox("Disable 'Auto W' while stealth"));
            Misc.Add("KAautoWM", new Slider("Minimum mana for automatic W usage (%)", 75, 0, 100));
            Misc.AddSeparator(1);
            Misc.AddGroupLabel("Hawkshot (E)");
            Misc.Add("hawkDragon", new KeyBind("Cast Hawkshot (E) to Dragon", false, KeyBind.BindTypes.HoldActive, 'U'));
            Misc.Add("hawkBaron", new KeyBind("Cast Hawkshot (E) to Baron", false, KeyBind.BindTypes.HoldActive, 'I'));
            Misc.Add("hawkEnable", new CheckBox("Enable"));


            // Settings Menu
            Settings = Main.AddSubMenu("Settings", "KASettings");
            Settings.AddGroupLabel("Drawings");
            Settings.Add("KADrawAA", new CheckBox("Draw AA"));
            Settings.Add("KADrawW", new CheckBox("Draw W"));
            Settings.AddSeparator(1);
            Settings.AddGroupLabel("Skin Changer");
            Settings.Add("skinEnable", new CheckBox("Enable"));
            Settings.Add("skinID", new ComboBox("Current Skin", 8, "Default Ashe", "Freljord Ashe", "Sherwood Forest Ashe", "Woad Ashe", "Queen Ashe", "Amethyst Ashe", "Heartseeker Ashe", "Marauder Ashe", "PROJECT: Ashe"));
        }
Пример #13
0
        internal static void fodeu()
        {
            Jana = MainMenu.AddMenu("Janna Yuuki", "Janna Yuuki");

            Combo = Jana.AddSubMenu("Combo");
            Combo.AddGroupLabel("Combo");
            Combo.AddSeparator();
            Combo.Add("useQCombo", new CheckBox("Use > Q"));
            Combo.Add("useWCombo", new CheckBox("Use > W"));
            Combo.Add("useECombo", new CheckBox("Use > E"));
            Combo.Add("minMcombo", new Slider("Mana > %", 20));

            Harass = Jana.AddSubMenu("Harass");
            Harass.AddGroupLabel("Harass");
            Harass.AddSeparator();
            Harass.Add("useQHarass", new CheckBox("Use > Q"));
            Harass.Add("useEHarass", new CheckBox("Use > W"));
            Harass.Add("minMharass", new Slider("Mana % for Harras", 20));
            Harass.AddSeparator();
            var sliderValue = Harass.Add("predNeeded", new Slider("Prediction Hitchange: ", 0, 0, 2));

            sliderValue.OnValueChange +=
                delegate
            {
                sliderValue.DisplayName = "Prediction Hitchange: " + PredictionSliderValues[sliderValue.CurrentValue];
            };
            sliderValue.DisplayName = "Prediction Hitchange: " + PredictionSliderValues[sliderValue.CurrentValue];

            Healing = Jana.AddSubMenu("Yuuki Moderator");
            Healing.AddGroupLabel("E Settings");
            Healing.AddSeparator();
            Healing.Add("useE", new CheckBox("Auto E"));
            Healing.Add("dontEF", new CheckBox("Dont E in Fountain"));
            Healing.AddSeparator();

            foreach (var hero in EntityManager.Heroes.Allies.Where(x => !x.IsMe))
            {
                Healing.AddSeparator();
                Healing.Add("w" + hero.ChampionName, new CheckBox("Heal " + hero.ChampionName));
                Healing.AddSeparator();
                Healing.Add("wpct" + hero.ChampionName, new Slider("Health % " + hero.ChampionName, 45));
            }
            Healing.AddSeparator();
            Healing.AddGroupLabel("R Settings");
            Healing.AddSeparator();
            Healing.Add("useR", new CheckBox("Use R"));
            Healing.Add("useRslider", new Slider("HP % to R", 20));

            // Misc Menu
            Misc = Jana.AddSubMenu("Misc");
            Misc.AddGroupLabel("Misc");
            Misc.AddSeparator();
            Misc.Add("useQGapCloser", new CheckBox("Q on GapCloser"));
            Misc.Add("useWGapCloser", new CheckBox("W on GapCloser"));
            Misc.Add("qInterrupt", new CheckBox("Use Q to Interrupt"));
            Misc.Add("AttackMinions", new CheckBox("Attack Minions"));

            // Drawing Menu
            Drawing = Jana.AddSubMenu("Drawing");
            Drawing.AddGroupLabel("Drawing");
            Drawing.AddSeparator();
            Drawing.Add("drawQ", new CheckBox("Draw Q"));
            Drawing.Add("drawE", new CheckBox("Draw W"));
            Drawing.Add("drawW", new CheckBox("Draw E"));
            Drawing.Add("drawR", new CheckBox("Draw R"));
            Drawing.AddSeparator();
            Drawing.Add("drawH", new CheckBox("Draw H on Healing Needed Heroes"));
        }
Пример #14
0
 internal static void Execute()
 {
     casio = MainMenu.AddMenu("Cassiopeia", "Cassiopeia");
     //
     Combo = casio.AddSubMenu("Combo");
     Combo.Add("Qc", new CheckBox("Use [Q] Enemy"));
     Combo.Add("Wc", new CheckBox("Use [W] Enemy"));
     Combo.Add("Ec", new CheckBox("Use [E] Enemy"));
     Combo.Add("Eca", new CheckBox("Use [E] even if not poisoned", false));
     Combo.Add("DisAA", new CheckBox("Smart disableAA in Combo", true));
     Combo.Add("QAA", new CheckBox("Use [Q] + AA"));
     Combo.Add("EAA", new CheckBox("Use [E] + AA"));
     Combo.AddSeparator();
     Combo.AddLabel("Settings [W]");
     Combo.Add("minWw", new Slider("Min enemies to use [W]", 1, 1, 5));
     Combo.AddSeparator();
     Combo.AddLabel("Settings [R]");
     Combo.Add("Rc", new CheckBox("Use [R] In Combo"));
     Combo.AddSeparator();
     Combo.AddLabel("Percent Enemys [R]");
     Combo.Add("Re", new Slider("Min enemies to ult", 2, 1, 5));
     Combo.Add("Rb", new CheckBox("Only ult if main target is stunnable"));
     Combo.Add("Raim", new Slider("R hitbox modifier", -20, -825, 0));
     //
     Harass = casio.AddSubMenu("Harass");
     Harass.Add("Qh", new CheckBox("[Q]"));
     Harass.Add("Eh", new CheckBox("[E]"));
     Harass.AddSeparator();
     Harass.AddLabel("Mana Percent");
     Harass.Add("mana", new Slider("Mana Percent > %", 30, 0));
     //
     Hara = casio.AddSubMenu("AutoHarass");
     Hara.Add("AutoQ", new CheckBox("Auto [Q]"));
     Hara.AddSeparator();
     Hara.AddLabel("Mana Percent");
     Hara.Add("mana", new Slider("Mana Percent > %", 65, 0));
     //
     KillSteal = casio.AddSubMenu("KillSteal");
     KillSteal.Add("KsQ", new CheckBox("KillSteal [Q]"));
     KillSteal.Add("KsW", new CheckBox("KillSteal [W]", false));
     KillSteal.Add("KsE", new CheckBox("KillSteal [E]"));
     KillSteal.Add("KsR", new CheckBox("KillSteal [R]", false));
     //
     Farm = casio.AddSubMenu("Farming");
     Farm.AddGroupLabel("LaneClear");
     Farm.AddSeparator();
     Farm.Add("Qf", new CheckBox("Use [Q]"));
     Farm.Add("Wf", new CheckBox("Use [W]"));
     Farm.Add("Ef", new CheckBox("Use [E]"));
     Farm.Add("Buff", new CheckBox("Position [Buff]", false));
     Farm.Add("Elast", new CheckBox("LastHit [E]"));
     Farm.AddSeparator();
     Farm.AddLabel("Settings [Q/W]");
     Farm.Add("Qq", new Slider("Percent Minion [Q] > %", 2, 1, 6));
     Farm.Add("Ww", new Slider("Percent Minion [W] > %", 3, 1, 6));
     Farm.AddSeparator();
     Farm.AddLabel("Mana Percent");
     Farm.Add("Manal", new Slider("Mana Percent > %", 25, 0));
     Farm.AddSeparator();
     Farm.AddGroupLabel("JungleClear");
     Farm.AddSeparator();
     Farm.Add("Qj", new CheckBox("Use [Q]"));
     Farm.Add("Wj", new CheckBox("Use [W]"));
     Farm.Add("Ej", new CheckBox("Use [E]"));
     Farm.Add("AAw", new CheckBox("AA Weaving"));
     Farm.AddSeparator();
     Farm.AddLabel("Mana Percent");
     Farm.Add("Manaj", new Slider("Mana Percent > %", 25, 0));
     //
     Misc = casio.AddSubMenu("Misc");
     Misc.Add("Gap", new CheckBox("GapClose"));
     Misc.Add("Int", new CheckBox("Interrupt"));
     Misc.Add("AAoff", new CheckBox("Disable AA if can E (For URF)", false));
     //
     Draws = casio.AddSubMenu("Draws");
     Draws.Add("DQ", new CheckBox("Draws [Q]"));
     Draws.Add("DW", new CheckBox("Draws [W]"));
     Draws.Add("DE", new CheckBox("Draws [E]"));
     Draws.Add("DR", new CheckBox("Draws [R]"));
 }
Пример #15
0
        public static void Initialize()
        {
            // Main Menu
            Main = MainMenu.AddMenu("Godlike Draven", "KDMain");
            Main.AddGroupLabel("Thank you for choosing Godlike Draven!");
            Main.AddLabel("If you see a bug or have an idea, please post it on the forum thread!");
            Main.AddSeparator(1);
            Main.AddGroupLabel("Hit Chances");
            Main.Add("hitchanceE", new ComboBox("E Hitchance", 1, "High", "Medium", "Low"));
            Main.Add("hitchanceR", new ComboBox("R Hitchance", 1, "High", "Medium", "Low"));
            Main.AddSeparator(5);
            Main.AddLabel("Warning: If you set hitchances to high the spells will be used rarely. Medium is recommended!");

            // Axe Menu
            Axe = Main.AddSubMenu("Axe Settings", "KDAxe");
            Axe.Add("axeMode", new ComboBox("Axe Catch Mode", 0, "Always", "On Combo", "Never"));
            Axe.AddSeparator(1);
            Axe.Add("axeMaximum", new Slider("Maximum Axes", 2, 1, 3));
            Axe.Add("axeRange", new Slider("Axe Catch Range", 350, 200, 800));
            Axe.Add("axeDelay", new Slider("Axe Catch Delay", 250, 0, 500));
            Axe.AddSeparator(1);
            Axe.Add("axeLimit1", new CheckBox("Use W if Axe is too far"));
            Axe.Add("axeLimit2", new CheckBox("Don't catch Axe while under turret"));

            // Combo Menu
            Combo = Main.AddSubMenu("Combo", "KDCombo");
            Combo.AddGroupLabel("Skills");
            Combo.Add("KDcomboQ", new CheckBox("Use Q"));
            Combo.Add("KDcomboW", new CheckBox("Use W"));
            Combo.Add("KDcomboE", new CheckBox("Use E"));
            Combo.Add("KDcomboR", new CheckBox("Use R"));
            Combo.AddSeparator(1);
            Combo.AddGroupLabel("Additional Features");
            Combo.AddLabel("This champion doesen't have any additional feature for Combo mode (for now!).");

            // Harass Menu
            Harass = Main.AddSubMenu("Harass", "KDHarass");
            Harass.AddGroupLabel("Skills");
            Harass.Add("KDharassQ", new CheckBox("Use Q"));
            Harass.Add("KDharassW", new CheckBox("Use W"));
            Harass.Add("KDharassE", new CheckBox("Use E", false));
            Harass.AddSeparator(1);
            Harass.AddGroupLabel("Additional Features");
            Harass.Add("KDharassM", new Slider("Minimum mana for using skills (%)", 70, 0, 100));

            // Lane Clear Menu
            Lane = Main.AddSubMenu("Lane Clear", "KDLane");
            Lane.AddGroupLabel("Skills");
            Lane.Add("KDlaneQ", new CheckBox("Use Q"));
            Lane.Add("KDlaneW", new CheckBox("Use W", false));
            Lane.AddSeparator(1);
            Lane.AddGroupLabel("Additional Features");
            Lane.Add("KDlaneM", new Slider("Minimum mana for using skills (%)", 50, 0, 100));

            // Jungle Clear Menu
            Jungle = Main.AddSubMenu("Jungle Clear", "KDJungle");
            Jungle.AddGroupLabel("Skills");
            Jungle.Add("KDjungleQ", new CheckBox("Use Q"));
            Jungle.Add("KDjungleW", new CheckBox("Use W"));
            Jungle.AddSeparator(1);
            Jungle.AddGroupLabel("Additional Features");
            Jungle.Add("KDjungleM", new Slider("Minimum mana for using skills (%)", 50, 0, 100));

            // Kill Steal Menu
            Steal = Main.AddSubMenu("Kill Steal", "KDSteal");
            Steal.AddGroupLabel("Skills");
            Steal.Add("KDstealE", new CheckBox("Steal with E"));
            Steal.Add("KDstealR", new CheckBox("Steal with R"));
            Steal.Add("KDstealRlimit", new Slider("Maximumu range for kill steal with R", 2000, 500, 3000));

            // Misc Menu
            Misc = Main.AddSubMenu("Misc", "KDMisc");
            Misc.AddGroupLabel("Flee");
            Misc.Add("KDfleeW", new CheckBox("Use W"));
            Misc.Add("KDfleeE", new CheckBox("Use E"));
            Misc.AddSeparator(1);
            Misc.AddGroupLabel("Life Saver");
            //Misc.Add("KAmiscUseH", new CheckBox("Use Heal"));
            //Misc.Add("KAmiscUseB", new CheckBox("Use Barrier"));
            //Misc.Add("KAmiscUseQ", new CheckBox("Use QSS"));
            Misc.Add("KDInterrupt", new CheckBox("Interrupt important spells with E"));
            Misc.Add("KDGap", new CheckBox("Anti Gapclose with E"));

            // Settings Menu
            Settings = Main.AddSubMenu("Settings", "KDSettings");
            Settings.AddGroupLabel("Drawings");
            Settings.Add("KDDrawAA", new CheckBox("Draw AA"));
            Settings.Add("KDDrawE", new CheckBox("Draw E"));
            Settings.Add("KDDrawAxe", new CheckBox("Draw Axe"));
            Settings.Add("KDDrawAxeRange", new CheckBox("Draw Axe Catch Range"));
            Settings.AddSeparator(1);
            Settings.AddGroupLabel("Skin Changer");
            Settings.Add("skinEnable", new CheckBox("Enable"));
            Settings.Add("skinID", new ComboBox("Current Skin", 5, "Default Draven", "Soul Reaver Draven", "Gladiator Draven", "Primetime Draven", "Pool Party Draven", "Beast Hunter Draven", "Draven Draven"));
        }
Пример #16
0
        /*
         * Create the Menu ^.^
         */

        public static void CallMeNigga()
        {
            // Main Menu
            Soraka = MainMenu.AddMenu("Soraka", "Soraka");
            Soraka.AddGroupLabel("Sorakinha ^.^");
            Soraka.AddSeparator();
            Soraka.AddLabel("Can vermeye başla Adamım!");
            Soraka.AddLabel("Yapan Kk2 (:");

            // Combo Menu
            Combo = Soraka.AddSubMenu("Kombo", "Combo");
            Combo.AddGroupLabel("Kombo Ayarları >.<");
            Combo.AddSeparator();
            Combo.Add("useQCombo", new CheckBox("Kullan Q"));
            Combo.Add("useECombo", new CheckBox("Kullan E"));
            Combo.Add("minMcombo", new Slider("Mana %", 20));

            // Harass Menu
            Harass = Soraka.AddSubMenu("Dürtme", "Harass");
            Harass.AddGroupLabel("Dürtme Ayarları ¬¬");
            Harass.AddSeparator();
            Harass.Add("useQHarass", new CheckBox("Kullan Q"));
            Harass.Add("useEHarass", new CheckBox("Kullan E"));
            Harass.Add("minMharass", new Slider("Dürtme için en az mana % ", 20));
            Harass.AddSeparator();
            var sliderValue = Harass.Add("predNeeded", new Slider("Prediction İsabet Oranı: ", 0, 0, 2));

            sliderValue.OnValueChange +=
                delegate
            {
                sliderValue.DisplayName = "Prediction Hitchange: " + PredictionSliderValues[sliderValue.CurrentValue];
            };
            sliderValue.DisplayName = "Prediction Hitchange: " + PredictionSliderValues[sliderValue.CurrentValue];

            // Healing Menu
            Healing = Soraka.AddSubMenu("Can Ver", "Healing");
            Healing.AddGroupLabel("W Ayarları ~.~");
            Healing.AddSeparator();
            Healing.Add("useW", new CheckBox("Otomatik W"));
            Healing.Add("dontWF", new CheckBox("Dont W in Fountain"));
            Healing.AddSeparator();

            /**
             * The Magic ~
             **/
            foreach (var hero in EntityManager.Heroes.Allies.Where(x => !x.IsMe))
            {
                Healing.AddSeparator();
                Healing.Add("w" + hero.ChampionName, new CheckBox("Can " + hero.ChampionName));
                Healing.AddSeparator();
                Healing.Add("wpct" + hero.ChampionName, new Slider("Canı % " + hero.ChampionName, 45));
            }
            Healing.AddSeparator();
            Healing.AddGroupLabel("R Ayarları ^.~");
            Healing.AddSeparator();
            Healing.Add("useR", new CheckBox("Kullan R"));
            Healing.Add("useRslider", new Slider("Canlar Şu Kadar Olduğunda R Kullan", 10));

            /**
             * End of The Magic Kappa
             **/

            // Misc Menu
            Misc = Soraka.AddSubMenu("Ek", "Misc");
            Misc.AddGroupLabel("Ek Ayarlar 0.o");
            Misc.AddSeparator();
            Misc.Add("useQGapCloser", new CheckBox("GapCloser Q Kullan"));
            Misc.Add("useEGapCloser", new CheckBox("GapCloser E Kullan"));
            Misc.Add("eInterrupt", new CheckBox("Interrupt E Kullan"));
            Misc.Add("AttackMinions", new CheckBox("Minyonlara Saldır"));
            SkinSelect = Misc.Add("skinSelect", new Slider("Skin Değiştirici [Numarası]", 0, 0, 5));

            // Drawing Menu
            Drawing = Soraka.AddSubMenu("Gösterge", "Drawing");
            Drawing.AddGroupLabel("Gösterge Ayarları :~");
            Drawing.AddSeparator();
            Drawing.Add("drawQ", new CheckBox("Göster Q"));
            Drawing.Add("drawE", new CheckBox("Göster E"));
            Drawing.AddSeparator();
            Drawing.Add("drawH", new CheckBox("Göster Cana İhtiyacı OLan Hedefi"));
        }
Пример #17
0
        public static void CallMenu()
        {
            Olaf1 = MainMenu.AddMenu("Olaf", "Olaf");

            Combo = Olaf1.AddSubMenu("Combo", "combo");
            Combo.Add("useQCombo", new CheckBox("Use Q"));
            Combo.Add("useWCombo", new CheckBox("Use W"));
            Combo.Add("useECombo", new CheckBox("Use E"));
            Combo.Add("useTiamatCombo", new CheckBox("Use Tiamat/Hydra"));
            Combo.Add("potionOnBurst", new CheckBox("Use Corrupting Potion on Burst"));
            Combo.Add("potionOnLv1", new CheckBox("Use Corrupting Potion on Level 1 All in"));

            Harass = Olaf1.AddSubMenu("Harass", "Harass");
            Harass.Add("useQHarass", new CheckBox("Use Q"));
            Harass.Add("useEHarass", new CheckBox("Use E"));
            Harass.Add("harassHP", new Slider("Min Health % to use E", 50));
            Harass.Add("harassMana", new Slider("Min Mana % to Harass", 50));
            Harass.AddSeparator(5);
            Harass.AddGroupLabel("Auto Harass");
            Harass.Add("useQAutoHarass", new CheckBox("Use Q", false));
            Harass.Add("useEAutoHarass", new CheckBox("Use E", false));
            Harass.Add("autoHarassHP", new Slider("Min Health % to Auto E", 70));
            Harass.Add("autoHarassMana", new Slider("Min Mana % to Auto Harass", 70));

            LaneClear = Olaf1.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.Add("useQLaneClear", new CheckBox("Use Q"));
            LaneClear.Add("minQTargets", new Slider("Min Targets to hit for Q", 6, 1, 10));
            LaneClear.Add("useELaneClear", new CheckBox("Use E"));
            LaneClear.Add("laneClearEonlyKill", new CheckBox("E only on killable"));
            LaneClear.Add("laneClearHP", new Slider("Min Health % to use E", 20));
            LaneClear.Add("laneClearMana", new Slider("Min Mana % to LaneClear", 20));

            JungleClear = Olaf1.AddSubMenu("JungleClear", "JungleClear");
            JungleClear.Add("useQJungleClear", new CheckBox("Use Q"));
            JungleClear.Add("useWJungleClear", new CheckBox("Use W"));
            JungleClear.Add("useEJungleClear", new CheckBox("Use E"));
            JungleClear.Add("useTiamatJungleClear", new CheckBox("Use Tiamat/Hydra"));
            JungleClear.Add("jungleClearMana", new Slider("Min Mana % to JungleClear", 10));

            Draw = Olaf1.AddSubMenu("Draw", "Draw");
            Draw.Add("drawAxe", new CheckBox("Draw Circle around Axe"));
            Draw.Add("drawPickup", new CheckBox("Draw PickUp Position"));
            Draw.Add("drawStates", new CheckBox("Draw States"));

            Misc = Olaf1.AddSubMenu("Misc", "Misc");
            Misc.Add("autoPick", new CheckBox("Use Auto Axe PickUp"));
            Misc.Add("axePickRange", new Slider("Range to pick up Axe", 450, 10, 1500));
            Misc.Add("autoEKS", new CheckBox("Auto E KS"));
            Misc.Add("eOnMinz", new CheckBox("Auto E on unkillable(AA) minion"));

            AutoR = Olaf1.AddSubMenu("Auto R", "AutoR");
            AutoR.Add("useAutoR", new CheckBox("Use Auto R"));
            AutoR.Add("autoRHP", new Slider("HP % to trigger Auto R", 50));
            AutoR.Add("humanAutoR", new CheckBox("Humanize Auto R"));
            AutoR.Add("autoRonlyCombo", new CheckBox("Only in Combo Mode"));
            AutoR.AddSeparator(10);
            AutoR.Add("autoRStun", new CheckBox("On Stun?"));
            AutoR.Add("autoRSnare", new CheckBox("On Snare?"));
            AutoR.Add("autoRCharm", new CheckBox("On Charm?"));
            AutoR.Add("autoRFear", new CheckBox("On Fear?"));
            AutoR.Add("autoRBlind", new CheckBox("On Blind?"));
            AutoR.Add("autoRFlee", new CheckBox("On Flee?"));
            AutoR.Add("autoRPolymorph", new CheckBox("On Polymorph?"));
            AutoR.Add("autoRTaunt", new CheckBox("On Taunt?"));
            AutoR.Add("autoRSilence", new CheckBox("On Silence?"));
            AutoR.Add("autoRSlow", new CheckBox("On Slow?"));
            AutoR.Add("autoRSuppression", new CheckBox("On Suppression?"));
            AutoR.Add("autoRKnockup", new CheckBox("On Knockup?"));
        }
Пример #18
0
        private static void Loading_OnLoadingComplete1(EventArgs args)
        {
            if (Player.Instance.Hero != Champion.Brand)
            {
                return;
            }

            MenuIni     = MainMenu.AddMenu("CH汉化-火男", "Brand");
            TS          = MenuIni.AddSubMenu("目标选择器");
            Auto        = MenuIni.AddSubMenu("自动化");
            Combo       = MenuIni.AddSubMenu("连招");
            Harass      = MenuIni.AddSubMenu("骚扰");
            LaneClear   = MenuIni.AddSubMenu("清线");
            JungleClear = MenuIni.AddSubMenu("清野");
            KillSteal   = MenuIni.AddSubMenu("抢头");
            DrawMenu    = MenuIni.AddSubMenu("线圈");

            TS.AddGroupLabel("目标选择器");
            tsmode  = TS.Add("tsmode", new ComboBox("目标选择模式", 0, "自定义选择", "库自定义选择"));
            tselect = TS.Add("select", new ComboBox("集火模式", 0, "最多被动叠加目标", "最少技能可击杀目标", "鼠标附近目标"));
            if (tsmode.CurrentValue == 1)
            {
                tselect.IsVisible = false;
            }
            tsmode.OnValueChange += delegate { tselect.hide(tsmode); };

            Auto.AddGroupLabel("自动化设置");
            Auto.Add("AutoR", new Slider("自动 R 如果能命中 [{0}] 个目标/以上", 2, 1, 6));
            Auto.Add("Gap", new CheckBox("自动防突进"));
            Auto.Add("Int", new CheckBox("自动技能打断"));
            Auto.Add("Danger", new ComboBox("技能危险等级", 1, "高", "中", "低"));
            Auto.AddSeparator(0);
            Auto.AddGroupLabel("自动被动");
            Auto.Add("AutoQ", new CheckBox("自动 Q 被动"));
            Auto.Add("AutoW", new CheckBox("自动 W 被动", false));
            Auto.Add("AutoE", new CheckBox("自动 E 被动"));
            Auto.AddSeparator(0);
            Auto.AddGroupLabel("防突进 - 技能");
            foreach (var enemy in EntityManager.Heroes.Enemies)
            {
                foreach (var gapspell in Gapcloser.GapCloserList.Where(e => e.ChampName == enemy.ChampionName))
                {
                    Auto.AddLabel(gapspell.ChampName);
                    Auto.Add(gapspell.SpellName, new CheckBox(gapspell.SpellName + " - " + gapspell.SpellSlot));
                }
            }

            Combo.AddGroupLabel("连招设置");
            Combo.Add("Q", new CheckBox("使用 Q"));
            Combo.AddLabel("额外 Q 设置");
            Combo.Add("Qp", new CheckBox("只用Q晕眩"));
            Combo.Add(Q.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 Q", 10));
            Combo.AddSeparator(1);

            Combo.Add("W", new CheckBox("使用 W"));
            Combo.AddLabel("额外 W 设置");
            Combo.Add("Wp", new CheckBox("只用W 当目标有被动", false));
            Combo.Add(W.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 W", 5));
            Combo.AddSeparator(1);

            Combo.Add("E", new CheckBox("使用 E"));
            Combo.AddLabel("额外 E 设置");
            Combo.Add("Ep", new CheckBox("只用E 当目标有被动", false));
            Combo.Add(E.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 E", 15));
            Combo.AddSeparator(1);

            Combo.Add("RFinisher", new CheckBox("使用 R 结束连招/尾头"));
            Combo.Add("RAoe", new CheckBox("使用 R 范围伤害"));
            Combo.Add("Rhit", new Slider("R 范围命中 [{0}] 个目标", 2, 1, 6));
            Combo.Add(R.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 R"));

            Harass.AddGroupLabel("骚扰");
            Harass.Add("Q", new CheckBox("使用 Q"));
            Harass.Add(Q.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 Q", 65));
            Harass.AddSeparator(1);

            Harass.Add("W", new CheckBox("使用 W"));
            Harass.Add(W.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 W", 65));
            Harass.AddSeparator(1);

            Harass.Add("E", new CheckBox("使用 E"));
            Harass.Add(E.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 E", 65));

            LaneClear.AddGroupLabel("清线");
            LaneClear.Add("Q", new CheckBox("使用 Q"));
            LaneClear.Add(Q.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 Q", 65));
            LaneClear.AddSeparator(1);
            LaneClear.Add("W", new CheckBox("使用 W"));
            LaneClear.Add(W.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 W", 65));
            LaneClear.AddSeparator(1);
            LaneClear.Add("E", new CheckBox("使用 E"));
            LaneClear.Add(E.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 E", 65));

            JungleClear.AddGroupLabel("清野");
            JungleClear.Add("Q", new CheckBox("使用 Q"));
            JungleClear.Add(Q.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 Q", 65));
            JungleClear.AddSeparator(1);
            JungleClear.Add("W", new CheckBox("使用 W"));
            JungleClear.Add(W.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 W", 65));
            JungleClear.AddSeparator(1);
            JungleClear.Add("E", new CheckBox("使用 E"));
            JungleClear.Add(E.Slot + "Mana", new Slider("蓝量高于 [{0}%] 使用 E", 65));

            KillSteal.AddGroupLabel("抢头");
            KillSteal.Add("Q", new CheckBox("使用 Q"));
            KillSteal.Add("W", new CheckBox("使用 W"));
            KillSteal.Add("E", new CheckBox("使用 E"));
            KillSteal.Add("R", new CheckBox("使用 R", false));

            DrawMenu.AddGroupLabel("线圈");
            DrawMenu.Add("damage", new CheckBox("显示连招伤害"));
            DrawMenu.AddLabel("显示 = 连招伤害 / 敌人当前血量");
            DrawMenu.AddSeparator(1);
            DrawMenu.Add("Q", new CheckBox("显示 Q 范围"));
            DrawMenu.Add(Q.Name, new ComboBox("Q 颜色", 0, "Chartreuse", "BlueViolet", "Aqua", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(1);
            DrawMenu.Add("W", new CheckBox("显示 W 范围"));
            DrawMenu.Add(W.Name, new ComboBox("W 颜色", 0, "Chartreuse", "BlueViolet", "Aqua", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(1);
            DrawMenu.Add("E", new CheckBox("显示 E 范围"));
            DrawMenu.Add(E.Name, new ComboBox("E 颜色", 0, "Chartreuse", "BlueViolet", "Aqua", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(1);
            DrawMenu.Add("R", new CheckBox("显示 R 范围"));
            DrawMenu.Add(R.Name, new ComboBox("R 颜色", 0, "Chartreuse", "BlueViolet", "ChartAquareuse", "Purple", "White", "Orange", "Green"));
            DrawMenu.AddSeparator(1);

            Game.OnTick                      += Game_OnTick;
            Drawing.OnDraw                   += Drawing_OnDraw;
            Gapcloser.OnGapcloser            += Gapcloser_OnGapcloser;
            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
            Orbwalker.OnUnkillableMinion     += Orbwalker_OnUnkillableMinion;
        }
Пример #19
0
        public static void getMenu()
        {
            Zilean = MainMenu.AddMenu("SwagZilean", "SwagZilean");
            Zilean.AddGroupLabel("Swaaaaaaaaaaaaaaaaaaaaaaag Zilean");
            Zilean.AddSeparator();
            Zilean.AddLabel("İsteyen yorik100");
            Zilean.AddLabel("Yapan Kk2");
            Zilean.AddLabel("Çeviren-TRAdana");

            /*
             * Combo Menu
             */
            Combo = Zilean.AddSubMenu("Kombo", "Combo");
            Combo.AddGroupLabel("Kombo Ayarları");
            Combo.AddSeparator();
            Combo.Add("comboQ", new CheckBox("Komboda Q Kullan"));
            Combo.Add("comboW", new CheckBox("Komboda W Kullan"));
            Combo.Add("comboE", new CheckBox("Komboda E Kullan"));
            Combo.AddSeparator();
            ComboSlider = Combo.Add("whatcombo", new Slider("Kombo Modunu Seç: ", 0, 0, 2));
            ComboSlider.OnValueChange +=
                delegate { ComboSlider.DisplayName = "Choose your Combo: " + CombosZileans[ComboSlider.CurrentValue]; };
            ComboSlider.DisplayName = "Choose your Combo: " + CombosZileans[ComboSlider.CurrentValue];
            Combo.AddSeparator();
            PredictionSlider = Combo.Add("dPrediction", new Slider("Büyü Tahmini: ", 2, 0, 2));
            PredictionSlider.OnValueChange +=
                delegate
            {
                PredictionSlider.DisplayName = "Spell Prediction: " + PredicOptions[PredictionSlider.CurrentValue];
            };
            PredictionSlider.DisplayName = "Spell Prediction: " + PredicOptions[PredictionSlider.CurrentValue];

            /*
             * Harass Menu
             */
            Harass = Zilean.AddSubMenu("Dürtme", "Harass");
            Harass.AddGroupLabel("Dürtme Ayarları");
            Harass.AddSeparator();
            Harass.Add("harassQ", new CheckBox("Dürtmede Q Kullan"));
            Harass.Add("harrasW", new CheckBox("Dürtmede W Kullan"));
            Harass.Add("harrasE", new CheckBox("Dürtmede E Kullan"));
            Harass.AddSeparator();
            Harass.Add("hManaSlider", new Slider("Dürtme için gereken mana % ", 20));

            /*
             * LaneClear Menu
             */
            LaneClear = Zilean.AddSubMenu("LaneTemizleme", "LaneClear");
            LaneClear.AddGroupLabel("LaneTemizleme Ayarları");
            LaneClear.AddSeparator();
            LaneClear.Add("laneQ", new CheckBox("LaneTemizlemede Q Kullan"));
            LaneClear.Add("laneW", new CheckBox("LaneTemizlemede W Kullan"));
            LaneClear.AddSeparator();
            LaneClear.Add("lManaSlider", new Slider("LaneTemizleme için gereken mana % ", 20));

            /*
             * Ult Menu
             */
            UltMenu = Zilean.AddSubMenu("Ulti", "UltMenu");
            UltMenu.AddGroupLabel("Ulti Ayarları");
            UltMenu.AddSeparator();
            foreach (var h in EntityManager.Heroes.Allies)
            {
                UltMenu.AddSeparator();
                UltMenu.Add("r" + h.ChampionName, new CheckBox("Ult Aktif " + h.ChampionName));
                UltMenu.AddSeparator();
                UltMenu.Add("rpct" + h.ChampionName, new Slider("Can % " + h.ChampionName, 10));
            }

            /*
             * Misc Menu
             */
            Misc = Zilean.AddSubMenu("Ek", "Misc");
            Misc.AddGroupLabel("Ek Ayarlar");
            Misc.AddSeparator();
            Misc.Add("Support", new CheckBox("Destek Modu"));
            Misc.Add("gapCloser", new CheckBox("GapCloser E Kullan"));
            Misc.Add("Interrupt", new CheckBox("Interrupt Çift Q Atma Kullan"));
            Misc.AddSeparator();
            SkinSelect = Misc.Add("skinX", new Slider("Skin Değiştirici [Numarası]:", 5, 0, 5));

            /*
             * Drawings Menu
             */
            Draw = Zilean.AddSubMenu("Göstergeler", "Drawings");
            Draw.AddGroupLabel("Gösterge Ayarları");
            Draw.AddSeparator();
            Draw.Add("drawQ", new CheckBox("Göster Q Menzili"));
            Draw.Add("drawE", new CheckBox("Göster E Menzili"));
            Draw.Add("drawR", new CheckBox("Göster R Menzili"));
            Draw.Add("cMode", new CheckBox("Göster Mevcut Kombo Modu"));
        }
Пример #20
0
        public static void Initialize()
        {
            Settings = MainMenu.AddMenu("pEzreal", "pEzreal");
            Settings.AddLabel("Yapımcı Zimmer.");
            Settings.AddLabel("Türkce ceviri TekinTR.");
            Settings.AddSeparator();
            Settings.AddLabel("Herhangi bir hata bulursanız yapımcı ile iletisime gecin.");

            //Combo Menu
            Combo = Settings.AddSubMenu("Combo", "ComboMenu");

            Combo.AddGroupLabel("Gizemli Atis");
            Combo.Add("Q", new CheckBox("Kullan"));

            Combo.AddGroupLabel("Ozut Akisi");
            Combo.Add("W", new CheckBox("Kullan"));

            Combo.AddGroupLabel("Sihir Gecisi");
            Combo.Add("E", new CheckBox("Kullan"));
            Combo.Add("E_mode", new ComboBox("Mode", 0, "Fareye dogru", "Dusmana", "Kapalı"));

            Combo.AddGroupLabel("Isabet Dalgasi");
            Combo.Add("R", new CheckBox("Kullan"));
            Combo.Add("REnemies", new Slider("Minimum enemies", 3, 0, 5));

            //Harass Menu
            Harass = Settings.AddSubMenu("Harass", "HarassMenu");

            Harass.AddGroupLabel("Gizemli Atis");
            Harass.Add("Q", new CheckBox("Kullan"));

            Harass.AddGroupLabel("Ozut Akisi");
            Harass.Add("W", new CheckBox("Kullan"));

            Harass.AddSeparator();
            Harass.Add("Mana", new Slider("Mana ayari", 30));

            //Lasthit Menu
            Lasthit = Settings.AddSubMenu("Lasthit", "LasthitMenu");

            Lasthit.AddGroupLabel("Gizemli Atis");
            Lasthit.Add("Q", new CheckBox("Kullan"));

            Lasthit.AddSeparator();
            Lasthit.Add("Mana", new Slider("Mana ayari", 30));

            //LaneClear Menu
            LaneClear = Settings.AddSubMenu("LaneClear", "LaneClearMenu");

            LaneClear.AddGroupLabel("Gizemli Atis");
            LaneClear.Add("Q", new CheckBox("Kullan"));

            LaneClear.AddSeparator();
            LaneClear.Add("Mana", new Slider("Mana ayari", 30));

            //JungleClear Menu
            JungleClear = Settings.AddSubMenu("JungleClear", "JungleClearMenu");

            JungleClear.AddGroupLabel("Gizemli Atis");
            JungleClear.Add("Q", new CheckBox("Kullan"));

            JungleClear.AddSeparator();
            JungleClear.Add("Mana", new Slider("Mana ayari", 30));

            //Killsteal Menu
            Killsteal = Settings.AddSubMenu("Killsteal", "KillstealMenu");

            Killsteal.AddGroupLabel("Gizemli Atis");
            Killsteal.Add("Q", new CheckBox("Aktif"));

            Killsteal.AddGroupLabel("Ozut akisi");
            Killsteal.Add("W", new CheckBox("Aktif"));

            Killsteal.AddGroupLabel("Isabet Dalgasi");
            Killsteal.Add("R", new CheckBox("Aktif"));

            //Drawing Menu
            Drawing = Settings.AddSubMenu("Drawing", "DrawingMenu");

            Drawing.AddGroupLabel("Gizemli Atis");
            Drawing.Add("Q", new CheckBox("Aktif"));

            Drawing.AddGroupLabel("Ozut akisi");
            Drawing.Add("W", new CheckBox("Aktif"));

            Drawing.AddGroupLabel("Sihir Gecisi");
            Drawing.Add("E", new CheckBox("Aktif"));

            Drawing.AddGroupLabel("Isabet Dalgasi");
            Drawing.Add("R", new CheckBox("Aktif"));

            Drawing.AddSeparator();
            Drawing.AddGroupLabel("Options");
            Drawing.Add("ready", new CheckBox("Sadece hazir olan skilleri goster?"));

            //Items Menu
            Items = Settings.AddSubMenu("Items", "ItemsMenu");

            Items.AddGroupLabel("Offensive");
            Items.Add("botrk", new CheckBox("Kullan Mahvolmus/Bilgewater"));
            Items.Add("botrkHealth", new Slider("Enaz Can", 65));
            Items.Add("youmuu", new CheckBox("Kullan Youmuu's Hayaletkilic"));

            Items.AddGroupLabel("Defensive");
            Items.Add("qss", new CheckBox("Kullan Civali", false));

            //Misc Menu
            Misc = Settings.AddSubMenu("Miscellaneous", "MiscMenu");

            Misc.AddGroupLabel("Skinchanger");
            Misc.Add("_skinChanger", new CheckBox("Aktif"));
            Misc.Add("skinID",
                     new ComboBox("Current skin", 0, "Default", "Nottingham", "Striker", "Frosted", "Explorer", "Pulsefire",
                                  "TPA", "Debonair", "Ace of Spades", "Arcade"));

            Misc.AddGroupLabel("Hitchance");
            Misc.Add("_hitchance", new ComboBox("Isabet sansini sec", 2, "Low", "Medium", "High"));

            Misc.AddGroupLabel("Tear stacking");
            Misc.Add("tearStacking", new KeyBind("Aktif", true, KeyBind.BindTypes.PressToggle, 'K'));
        }
Пример #21
0
        private static void OnGalioLoad(EventArgs args)
        {
            if (Player.Instance.ChampionName == "Galio")
            {
                if (Player.Instance.ChampionName != "Galio")
                {
                    return;
                }
            }

            Q = new Spell.Skillshot(SpellSlot.Q, 825, SkillShotType.Circular, 250, 500, 400);
            W = new Spell.Chargeable(SpellSlot.W, 275, 450, 0);
            E = new Spell.Skillshot(SpellSlot.E, 600, SkillShotType.Linear, 250, 300, 150)
            {
                AllowedCollisionCount = 1
            };
            R = new Spell.Skillshot(SpellSlot.R, 4000, SkillShotType.Circular);


            menu = MainMenu.AddMenu("Galio", "Galio");
            //
            prediction = menu.AddSubMenu("-> Prediction");
            prediction.AddLabel("--> Prediction <--");
            prediction.Add("Qhit", new Slider("HitChance --> Q", 75, 1, 100));
            prediction.Add("Ehit", new Slider("HitChance --> E", 50, 1, 100));
            prediction.AddSeparator();
            prediction.AddLabel("Change combo? Not recommended");
            prediction.Add("HitBox", new ComboBox("Combos", 0, "Q -> E -> W -> R", "W Rage -> Q -> E"));
            prediction.AddSeparator();
            prediction.AddLabel("The 2nd combo is still not working trying to solve the problem");

            //
            Combo = menu.AddSubMenu("-> Combo");
            Combo.AddLabel("--> Combo < --");
            Combo.Add("Qc", new CheckBox("Q -> Combo"));
            Combo.Add("Wc", new CheckBox("W -> Combo"));
            Combo.Add("Ec", new CheckBox("E -> Combo"));
            Combo.Add("Rc", new CheckBox("R -> Combo", false));
            Combo.AddSeparator();
            Combo.AddLabel("[R] Settings");
            Combo.Add("CorretCurso", new Slider("How would you like to use Uti?", 800, 1, 2000));
            Combo.Add("UtiEnemy", new Slider("Minimum of Enemies", 2, 1, 5));

            //
            Harass = menu.AddSubMenu("-> Harass");
            Harass.AddLabel("--> Harass < --");
            Harass.Add("Hq", new CheckBox("Q -> Harass"));
            Harass.Add("He", new CheckBox("E -> Harass", false));
            Harass.AddSeparator();
            Harass.AddLabel("Harass Mana");
            Harass.Add("Hqm", new Slider("Mana -> [Q]", 50, 1, 100));
            Harass.Add("Hem", new Slider("Mana -> [E]", 70, 1, 100));
            //
            Clear = menu.AddSubMenu("-> Clear");
            Clear.AddLabel("--> LaneClear and JungleClear < --");
            Clear.Add("Lq", new CheckBox("Q -> LaneClear"));
            Clear.Add("Jq", new CheckBox("Q -> JungleClear"));
            Clear.AddSeparator();
            Clear.AddLabel("-> Clear Mana <-");
            Clear.Add("Lqm", new Slider("Mana [Q]", 50, 1, 100));
            Clear.AddLabel("Jungle");
            Clear.Add("Jqm", new Slider("Mana [Q]", 50, 1, 100));
            //
            Automatic = menu.AddSubMenu("-> Automatic");
            Automatic.AddLabel("--> Automatic < --");
            Automatic.Add("Ruti", new CheckBox("R -> Ally"));
            Automatic.Add("Re", new CheckBox("R -> Automatic"));
            //
            Drawings = menu.AddSubMenu("-> Drawing");
            Drawings.AddLabel("--> Drawing < --");
            Drawings.Add("Dq", new CheckBox("Q -> Drawing"));
            Drawings.Add("Dw", new CheckBox("W -> Drawing"));
            Drawings.Add("De", new CheckBox("E -> Drawing"));
            Drawings.Add("Dr", new CheckBox("R -> Drawing"));

            Drawing.OnDraw += OnDrawing;
            Game.OnTick    += OnTick;
        }
Пример #22
0
        public static void Initialize()
        {
            Settings = MainMenu.AddMenu("pEzreal", "pEzreal");
            Settings.AddLabel("Dear Community, today I would like to introduce Ezreal assembly made by Zimmer for EloBuddy.");
            Settings.AddLabel("Feel free to report bugs and share your feedback.");
            Settings.AddSeparator();
            Settings.AddLabel("Combat features are binded to your orbwalker keys.");

            //Combo Menu
            Combo = Settings.AddSubMenu("Combo", "ComboMenu");

            Combo.AddGroupLabel("Mystic Shot");
            Combo.Add("Q", new CheckBox("Use"));

            Combo.AddGroupLabel("Essence Flux");
            Combo.Add("W", new CheckBox("Use"));

            Combo.AddGroupLabel("Arcane Shift");
            Combo.Add("E", new CheckBox("Use"));
            Combo.Add("E_mode", new ComboBox("Mode", 0, "To mouse", "Towards enemy", "Disabled"));

            Combo.AddGroupLabel("Trueshot Barrage");
            Combo.Add("R", new CheckBox("Use"));
            Combo.Add("REnemies", new Slider("Minimum enemies", 3, 0, 5));

            //Harass Menu
            Harass = Settings.AddSubMenu("Harass", "HarassMenu");

            Harass.AddGroupLabel("Mystic Shot");
            Harass.Add("Q", new CheckBox("Use"));

            Harass.AddGroupLabel("Essence Flux");
            Harass.Add("W", new CheckBox("Use"));

            Harass.AddSeparator();
            Harass.Add("Mana", new Slider("Minimum Mana", 30));

            //Lasthit Menu
            Lasthit = Settings.AddSubMenu("Lasthit", "LasthitMenu");

            Lasthit.AddGroupLabel("Mystic Shot");
            Lasthit.Add("Q", new CheckBox("Use"));

            Lasthit.AddSeparator();
            Lasthit.Add("Mana", new Slider("Minimum Mana", 30));

            //LaneClear Menu
            LaneClear = Settings.AddSubMenu("LaneClear", "LaneClearMenu");

            LaneClear.AddGroupLabel("Mystic Shot");
            LaneClear.Add("Q", new CheckBox("Use"));

            LaneClear.AddSeparator();
            LaneClear.Add("Mana", new Slider("Minimum Mana", 30));

            //JungleClear Menu
            JungleClear = Settings.AddSubMenu("JungleClear", "JungleClearMenu");

            JungleClear.AddGroupLabel("Mystic Shot");
            JungleClear.Add("Q", new CheckBox("Use"));

            JungleClear.AddSeparator();
            JungleClear.Add("Mana", new Slider("Minimum Mana", 30));

            //Killsteal Menu
            Killsteal = Settings.AddSubMenu("Killsteal", "KillstealMenu");

            Killsteal.AddGroupLabel("Mystic Shot");
            Killsteal.Add("Q", new CheckBox("Enabled"));

            Killsteal.AddGroupLabel("Essence Flux");
            Killsteal.Add("W", new CheckBox("Enabled"));

            Killsteal.AddGroupLabel("Trueshot Barrage");
            Killsteal.Add("R", new CheckBox("Enabled"));

            //Drawing Menu
            Drawing = Settings.AddSubMenu("Drawing", "DrawingMenu");

            Drawing.AddGroupLabel("Mystic Shot");
            Drawing.Add("Q", new CheckBox("Enabled"));

            Drawing.AddGroupLabel("Essence Flux");
            Drawing.Add("W", new CheckBox("Enabled"));

            Drawing.AddGroupLabel("Arcane Shift");
            Drawing.Add("E", new CheckBox("Enabled"));

            Drawing.AddGroupLabel("Trueshot Barrage");
            Drawing.Add("R", new CheckBox("Enabled"));

            Drawing.AddSeparator();
            Drawing.AddGroupLabel("Options");
            Drawing.Add("ready", new CheckBox("Draw only if spell is ready?"));

            //Items Menu
            Items = Settings.AddSubMenu("Items", "ItemsMenu");

            Items.AddGroupLabel("Offensive");
            Items.Add("botrk", new CheckBox("Use Blade of the Ruined King/Bilgewater"));
            Items.Add("botrkHealth", new Slider("Minimum health", 65));
            Items.Add("youmuu", new CheckBox("Use Youmuu's Ghostblade"));

            Items.AddGroupLabel("Defensive");
            Items.Add("qss", new CheckBox("Use Quicksilver Sash/Mercurial Scimitar", false));

            //Misc Menu
            Misc = Settings.AddSubMenu("Miscellaneous", "MiscMenu");

            Misc.AddGroupLabel("Skinchanger");
            Misc.Add("_skinChanger", new CheckBox("Enabled"));
            Misc.Add("skinID",
                     new ComboBox("Current skin", 0, "Default", "Nottingham", "Striker", "Frosted", "Explorer", "Pulsefire",
                                  "TPA", "Debonair", "Ace of Spades", "Arcade"));

            Misc.AddGroupLabel("Hitchance");
            Misc.Add("_hitchance", new ComboBox("Choose your hitchance", 2, "Low", "Medium", "High"));

            Misc.AddGroupLabel("Tear stacking");
            Misc.Add("tearStacking", new KeyBind("Enabled", true, KeyBind.BindTypes.PressToggle, 'K'));
        }
Пример #23
0
        public static void CallMenu()
        {
            Cassop = MainMenu.AddMenu("Cassiopeia", "cass");
            Cassop.AddGroupLabel("Cassiopeia by mztikk");

            Combo = Cassop.AddSubMenu("Combo", "combo");
            Combo.AddGroupLabel("Options for Combo");
            Combo.Add("useQInCombo", new CheckBox("Use Q"));
            Combo.Add("useWInCombo", new CheckBox("Use W"));
            Combo.Add("useEInCombo", new CheckBox("Use E"));
            Combo.Add("useRInCombo", new CheckBox("Use R"));
            Combo.Add("comboEonP", new CheckBox("E only on poisoned"));
            Combo.Add("humanEInCombo", new CheckBox("Humanize E casts"));
            Combo.Add("comboWonlyCD", new CheckBox("W only on Q CD and no Poison"));
            Combo.Add("comboMinR", new Slider("Min enemis to hit for R", 3, 1, 5));
            Combo.Add("comboNoAA", new CheckBox("Disable AA on Heroes in Combo", false));
            Combo.AddGroupLabel("Options for Flash R Combo");
            Combo.Add("comboFlashR", new CheckBox("Flash R Combo on killable", false));
            Combo.Add("maxEnFlash", new Slider("Max enemies around target to Flash R", 2, 0, 4));

            Harass = Cassop.AddSubMenu("Harass", "harass");
            Harass.AddGroupLabel("Options for Harass");
            Harass.Add("useQInHarass", new CheckBox("Use Q"));
            Harass.Add("useWInHarass", new CheckBox("Use W", false));
            Harass.Add("useEInHarass", new CheckBox("Use E"));
            Harass.Add("harassEonP", new CheckBox("E only on poisoned"));
            Harass.Add("humanEInHarass", new CheckBox("Humanize E casts"));
            Harass.Add("harassWonlyCD", new CheckBox("W only on Q CD and no Poison"));
            Harass.Add("manaToHarass", new Slider("Min Mana % to Harass", 40));
            Harass.AddSeparator();
            Harass.AddGroupLabel("Options for Auto Harass");
            Harass.Add("autoQHarass", new CheckBox("Auto Q"));
            Harass.Add("autoWHarass", new CheckBox("Auto W", false));
            Harass.Add("autoEHarass", new CheckBox("Auto E", false));
            Harass.Add("autoHarassEonP", new CheckBox("E only on poisoned"));
            Harass.Add("humanEInAutoHarass", new CheckBox("Humanize E casts"));
            Harass.Add("dontAutoHarassInBush", new CheckBox("Dont Auto Harass in Bush"));
            Harass.Add("dontAutoHarassTower", new CheckBox("Dont Auto Harass under Tower"));
            Harass.Add("manaToAutoHarass", new Slider("Min Mana % to Auto Harass", 60));

            LaneClear = Cassop.AddSubMenu("LaneClear", "laneclear");
            LaneClear.AddGroupLabel("Options for LaneClear");
            LaneClear.Add("useQInLC", new CheckBox("Use Q", false));
            LaneClear.Add("useWInLC", new CheckBox("Use W"));
            LaneClear.Add("useEInLC", new CheckBox("Use E"));
            LaneClear.Add("laneEonP", new CheckBox("E only on poisoned"));
            LaneClear.Add("minQInLC", new Slider("Min Enemies to Hit for Q", 3, 1, 9));
            LaneClear.Add("minWInLC", new Slider("Min Enemies to Hit for W", 3, 1, 9));
            LaneClear.Add("useManaEInLC", new CheckBox("Use Mana Threshhold", false));
            LaneClear.Add("manaEInLC", new Slider("If Mana below this ignore poison for E LastHit", 30, 1));
            LaneClear.Add("manaToLC", new Slider("Min Mana % to LaneClear", 20));

            JungleClear = Cassop.AddSubMenu("JungleClear", "jungleclear");
            JungleClear.AddGroupLabel("Options for JungleClear");
            JungleClear.Add("useQInJC", new CheckBox("Use Q"));
            JungleClear.Add("useWInJC", new CheckBox("Use W"));
            JungleClear.Add("useEInJC", new CheckBox("Use E"));
            JungleClear.Add("jungEonP", new CheckBox("E only on poisoned"));
            JungleClear.Add("manaToJC", new Slider("Min Mana % to JungleClear", 10));

            LastHit = Cassop.AddSubMenu("LastHit", "lasthit");
            LastHit.AddGroupLabel("Options for LastHit");
            LastHit.Add("useEInLH", new CheckBox("Use E"));
            LastHit.Add("lastEonP", new CheckBox("E only on poisoned", false));

            Interrupter = Cassop.AddSubMenu("Interrupter", "Interrupter");
            Interrupter.AddGroupLabel("Options for Interrupter");
            Interrupter.Add("bInterrupt", new CheckBox("Interrupt spells with R"));
            Interrupter.Add("dangerL", new ComboBox("Min DangerLevel to interrupt", 2, "Low", "Medium", "High"));

            Gapclose = Cassop.AddSubMenu("Anti GapCloser", "AntiGapCloser");
            Gapclose.AddGroupLabel("Options for Anti GapClose");
            Gapclose.Add("qGapclose", new CheckBox("Anti GapClose with Q", false));

            // Gapclose.Add("wGapclose", new CheckBox("Anti GapClose with W"));
            Misc = Cassop.AddSubMenu("Misc", "misc");
            Misc.AddGroupLabel("Misc Options");
            Misc.Add("antiMissR", new CheckBox("Block R Casts if they miss/don't face"));
            Misc.Add("assistedR", new KeyBind("Assisted R", false, KeyBind.BindTypes.HoldActive, 'R'));
            Misc.Add(
                "eLastHit",
                new CheckBox("Use E to kill unkillable (AA)" + Environment.NewLine + "minions while LastHit"));
            Misc.Add("eKillSteal", new CheckBox("Use E to Killsteal"));
            Misc.Add("humanDelay", new Slider("Humanize", 30, 1, 500));
            Misc.AddSeparator(5);
            Misc.Add("clearE", new CheckBox("Automatically kill poisoned minions with E", false));
            Misc.Add("manaClearE", new Slider("Min Mana % to Auto E", 10));
            Misc.Add("tearStackQ", new CheckBox("Use Q to stack Tear passively", false));
            Misc.Add("manaTearStack", new Slider("Min Mana % to stack Tear", 50));
        }
Пример #24
0
        public static void CallMenu()
        {
            Soraka = MainMenu.AddMenu("Soraka", "Soraka");
            Soraka.AddGroupLabel("HealBot");
            Soraka.AddLabel("by mztikk");

            Combo = Soraka.AddSubMenu("Combo", "Combo");
            Combo.AddGroupLabel("Options for Combo");
            Combo.Add("useQInCombo", new CheckBox("Use Q"));
            Combo.Add("useEInCombo", new CheckBox("Use E"));
            Combo.Add("eOnlyCC", new CheckBox("Use E only on immobile", false));
            Combo.Add("comboDisableAA", new CheckBox("Disable AA on heroes in combo mode", false));
            Combo.Add("bLvlDisableAA", new CheckBox("Disable AA after Level x", false));
            Combo.Add("lvlDisableAA", new Slider("Min Level to disable AA", 8, 1, 18));

            Harass = Soraka.AddSubMenu("Harass", "Harass");
            Harass.AddGroupLabel("Options for Harass");
            Harass.Add("useQInHarass", new CheckBox("Use Q"));
            Harass.Add("useEInHarass", new CheckBox("Use E", false));
            Harass.Add("disableAAH", new CheckBox("Disable AA on minions while Harass"));
            Harass.Add("eOnlyCCHarass", new CheckBox("Use E only on immobile"));
            Harass.Add("manaHarass", new Slider("Min Mana % to Harass", 40));
            Harass.Add(
                "allyRangeH",
                new Slider("Allies in range x to disable AA on Minions in Harass Mode", 1400, 0, 5000));
            Harass.AddSeparator();
            Harass.AddGroupLabel("Auto Harass");
            Harass.Add("autoQHarass", new CheckBox("Auto Q", false));
            Harass.Add("autoEHarass", new CheckBox("Auto E", false));
            Harass.Add("autoEHarassOnlyCC", new CheckBox("Use Auto E only on immobile"));
            Harass.Add("dontAutoHarassTower", new CheckBox("Dont Auto Harass under Tower"));
            Harass.Add("dontHarassInBush", new CheckBox("Dont Auto Harass when in Bush"));
            Harass.Add("manaAutoHarass", new Slider("Min Mana % to Auto Harass", 60));

            LaneClear = Soraka.AddSubMenu("LaneClear", "LaneClear");
            LaneClear.AddGroupLabel("Options for LaneClear");
            LaneClear.Add("useQInLC", new CheckBox("Use Q"));
            LaneClear.Add("qTargets", new Slider("Min Targets to hit for Q", 6, 1, 20));
            LaneClear.Add("manaLaneClear", new Slider("Min Mana % to LaneClear", 60));

            var allAllies = EntityManager.Heroes.Allies.Where(ally => !ally.IsMe).ToArray();

            AutoWMenu = Soraka.AddSubMenu("Auto W", "autow");
            AutoWMenu.AddGroupLabel("Auto W");
            AutoWMenu.Add("autoW", new CheckBox("Auto use W"));
            AutoWMenu.AddSeparator(5);
            AutoWMenu.Add(
                "wHealMode",
                new ComboBox(
                    "Priority Mode",
                    0,
                    "Lowest Health",
                    "Total AD",
                    "Total AP",
                    "AD+AP",
                    "Closest",
                    "Custom Priority"));
            AutoWMenu.Add("manaToW", new Slider("Min Mana % to Auto W", 10));
            AutoWMenu.Add("playerHpToW", new Slider("Min Player HP % to Auto W", 25, 6));
            AutoWMenu.AddGroupLabel("Auto W Teammate Settings");
            foreach (var ally in allAllies)
            {
                AutoWMenu.AddLabel(ally.BaseSkinName);
                AutoWMenu.Add("autoW_" + ally.BaseSkinName, new CheckBox("Auto Heal " + ally.BaseSkinName + " with W"));
                AutoWMenu.Add(
                    "autoW_HP_" + ally.BaseSkinName,
                    new Slider("HP % to heal " + ally.BaseSkinName + " with W", 50, 1));
                AutoWMenu.Add(
                    "autoWBuff_HP_" + ally.BaseSkinName,
                    new Slider("HP % to heal " + ally.BaseSkinName + " with W + Q Buff", 75, 1));
                AutoWMenu.Add("autoWPrio" + ally.BaseSkinName, new Slider("Custom Priority", 1, 1, 5));
                AutoWMenu.AddSeparator(6);
            }

            AutoRMenu = Soraka.AddSubMenu("Auto R", "autor");
            AutoRMenu.AddGroupLabel("Auto R");
            AutoRMenu.Add("autoR", new CheckBox("Auto use R"));
            AutoRMenu.Add("cancelBase", new CheckBox("Cancel Recall to Auto R"));
            AutoRMenu.AddSeparator(5);
            AutoRMenu.Add("autoRHP", new Slider("HP % to trigger R Logic", 15, 1));
            AutoRMenu.AddGroupLabel("Auto R Teammate Settings");
            foreach (var ally in allAllies)
            {
                AutoRMenu.Add("autoR_" + ally.BaseSkinName, new CheckBox("Auto Heal " + ally.BaseSkinName + " with R"));
                AutoRMenu.AddSeparator(2);
            }

            AssistKs = Soraka.AddSubMenu("AssistKS", "assistks");
            AssistKs.AddGroupLabel("Options for AssistKS");
            AssistKs.AddLabel("This tries to ult when an ally is about to get a kill, so you can get an assist");
            AssistKs.Add("autoAssistKS", new CheckBox("Use R to Auto AssistKS", false));
            AssistKs.Add("assCancelBase", new CheckBox("Cancel Recall to AssistKS", false));

            Interrupter = Soraka.AddSubMenu("Interrupter", "Interrupter");
            Interrupter.AddGroupLabel("Options for Interrupter");
            Interrupter.Add("bInterrupt", new CheckBox("Interrupt spells with E"));
            Interrupter.Add("dangerL", new ComboBox("Min DangerLevel to interrupt", 0, "Low", "Medium", "High"));

            Gapclose = Soraka.AddSubMenu("Anti Gapcloser", "AntiGapcloser");
            Gapclose.AddGroupLabel("Options for Anti Gapclose");
            Gapclose.Add("qGapclose", new CheckBox("Anti Gapclose with Q", false));
            Gapclose.Add("eGapclose", new CheckBox("Anti Gapclose with E", false));

            Draw = Soraka.AddSubMenu("Drawings", "drawings");
            Draw.AddGroupLabel("Options for Drawings");
            Draw.Add("wRangeDraw", new CheckBox("Draw W Range", false));
            Draw.Add("qRange", new CheckBox("Draw Q Range", false));
            Draw.Add("onlyReady", new CheckBox("Only when Spells are ready"));
        }