Пример #1
0
    // Use this for initialization
    void Awake()
    {
        victory         = GameObject.FindGameObjectWithTag(Tags.gameController).GetComponent <HandleVictory>();
        Enums.inputMode = Enums.InputMode.NONE;
        music           = GetComponent <AudioSource>();
        volume          = music.volume;

        StaticVariables.score                 = 0;
        StaticVariables.multiplier            = 1;
        StaticVariables.lives                 = 3;
        StaticVariables.spinSpeedModifier     = 1;
        StaticVariables.maxRubberIron         = 7;
        StaticVariables.ironPieces            = 0;
        StaticVariables.rubberPieces          = 0;
        StaticVariables.asteroidSpawnModifier = 1;
        StaticVariables.defaultVolume         = 0.25f;
        StaticVariables.level                 = 1;
    }
Пример #2
0
 // Use this for initialization
 void Awake()
 {
     victory = GameObject.FindGameObjectWithTag(Tags.gameController).GetComponent <HandleVictory>();
 }