Пример #1
0
    void OnTriggerExit(Collider o)
    {
        HandTypeRigged myComp = o.GetComponent <HandTypeRigged>();

        if (myComp)
        {
            brakeCollision = false;
        }
    }
Пример #2
0
    void OnTriggerStay(Collider o)
    {
        HandTypeRigged myComp = o.GetComponent <HandTypeRigged>();

        if (myComp)
        {
            brakeCollision = true;
        }
    }