Пример #1
0
 private void Start()
 {
     grabAPositions       = new Vector3[3];
     grabBPositions       = new Vector3[3];
     buttonHoverPositions = new Vector3[2];
     proxies = HandPrototypeProxies.Instance;
 }
Пример #2
0
    private void Start()
    {
        proxies = HandPrototypeProxies.Instance;
        ToolsButton.Released        += OnToolsButtonReleased;
        PanelsButton.Released       += OnPanelsButtonReleased;
        CallControlsButton.Released += OnCallControlsReleased;

        toolsPincher        = new SubPincher(proxies.LeftThumb, proxies.LeftRing);
        panelsPincher       = new SubPincher(proxies.LeftThumb, proxies.LeftMiddle);
        callControlsPincher = new SubPincher(proxies.LeftThumb, proxies.LeftIndex);
    }
Пример #3
0
 private void Start()
 {
     proxies    = HandPrototypeProxies.Instance;
     PinchPoint = new GameObject("Pinch Point").transform;
 }
Пример #4
0
 private void Awake()
 {
     Instance = this;
 }
Пример #5
0
 private void Start()
 {
     proxies = HandPrototypeProxies.Instance;
 }