Пример #1
0
 static int AddLocalized(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 4);
         HUDText           obj  = (HUDText)ToLua.CheckObject(L, 1, typeof(HUDText));
         string            arg0 = ToLua.CheckString(L, 2);
         UnityEngine.Color arg1 = ToLua.ToColor(L, 3);
         float             arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
         obj.AddLocalized(arg0, arg1, arg2);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }