Пример #1
0
    // Start is called before the first frame update
    void Start()
    {
        PlayerPrefs.DeleteAll();

        cookiesEvent = new CookiesTileEvent(3);
        cakeEvent    = new CakeTileEvent(10);
        gumEvent     = new GumTileEvent(5);

        PointOfInterestWithEvents.OnPointOfInterestEntered += PointOfInterestWithEvents_OnPointOfInterestEntered;
    }
    void Start()
    {
        PlayerPrefs.DeleteAll();

        //Buat event
        cookiesEvent = new CookiesTileEvent(3);
        cakeEvent    = new CakeTileEvent(10);
        gumEvent     = new GumTileEvent(5);
        timeEvent    = new TimeTileEvent();

        StartCoroutine(registerDelay());
    }
    void Start()
    {
        PlayerPrefs.DeleteAll();


        cookiesEvent = new CookiesTileEvent(3);
        cakeEvent    = new CakeTileEvent(10);
        gumEvent     = new GumTileEvent(5);

        foreach (var poi in FindObjectsOfType <PointOfInterest>())
        {
            poi.RegisterObserver(this);
        }
    }