/// <summary> /// Creates empty space in a layout-based structure. /// </summary> private void DrawEmptySpace(float space) { GuiLayoutUtility.CreateSpace(space); }
protected override void OnGuiBeginSafe(HighlightAttribute attribute) { SetBackgroundColor(attribute.Color); GuiLayoutUtility.BeginFixedVertical(Style.layoutStyle); }
protected override void OnGuiCloseSafe(HighlightAttribute attribute) { GuiLayoutUtility.CloseFixedVertical(); }
/// <summary> /// Creates empty space in a layout-based structure. /// </summary> private void CreateSpace(float pixels) { GuiLayoutUtility.CreateSpace(pixels); }