Пример #1
0
 public string GetColorizedLocalizedName(Empire empireLooking, bool useYou = false)
 {
     if (useYou && this.Empire == empireLooking)
     {
         return(GuiEmpire.Colorize(this.Empire, AgeLocalizer.Instance.LocalizeString("%YouTitle")));
     }
     return(GuiEmpire.Colorize(this.Empire, this.Empire.LocalizedName));
 }
Пример #2
0
 public static string GetFactionSymbolString(Empire empire, Empire empireLooking)
 {
     if (GuiEmpire.IsKnownByLookingPlayer(empire, empireLooking))
     {
         GuiFaction guiFaction = new GuiFaction(empire.Faction);
         return(guiFaction.Icon);
     }
     return("\\7800\\");
 }
Пример #3
0
 public string GetColorizedLocalizedNameAndFaction(Empire empireLooking, bool useYou = false)
 {
     if (useYou && this.Empire == empireLooking)
     {
         return(GuiEmpire.Colorize(this.Empire, AgeLocalizer.Instance.LocalizeString("%YouTitle")));
     }
     if (TutorialManager.IsActivated)
     {
         return(GuiEmpire.Colorize(this.Empire, this.Empire.LocalizedName));
     }
     return(GuiEmpire.Colorize(this.Empire, this.Empire.LocalizedName + " - " + this.GuiFaction.LocalizedName));
 }
Пример #4
0
    private void UpdateBackgroundImage()
    {
        if (this.BackgroundImage == null)
        {
            return;
        }
        if (this.SelectedEmpire == null)
        {
            this.BackgroundImage.Image = null;
            return;
        }
        GuiEmpire guiEmpire = new GuiEmpire(this.SelectedEmpire);

        this.BackgroundImage.Image = guiEmpire.GetImageTexture(global::GuiPanel.IconSize.NegotiationLarge, base.Empire);
    }
Пример #5
0
    public Texture2D GetImageTexture(StaticString size, Empire empireLooking)
    {
        bool flag = this.Empire is MajorEmpire && (this.Empire as MajorEmpire).IsSpectator;

        if (this.Empire.SimulationObject.Tags.Contains(Empire.TagEmpireEliminated) && !flag)
        {
            if (size == GuiPanel.IconSize.LogoSmall)
            {
                return(AgeManager.Instance.FindDynamicTexture("eliminatedLogoSmall", false));
            }
            return(AgeManager.Instance.FindDynamicTexture("Gui/DynamicBitmaps/Factions/elimination" + size, false));
        }
        else
        {
            if (GuiEmpire.IsKnownByLookingPlayer(this.Empire, empireLooking) || flag)
            {
                return(this.GuiFaction.GetImageTexture(size, false));
            }
            return(this.GuiFaction.GetRandomImageTexture(size));
        }
    }
Пример #6
0
 private void Set_FortressOwnerIcon(global::Empire empire, global::Empire playerEmpire)
 {
     this.Empire       = empire;
     this.PlayerEmpire = playerEmpire;
     if (this.Empire != null)
     {
         if (!this.IsKnownByEmpirePlayer)
         {
             this.EmpireLabel.Text = GuiEmpire.Colorize(this.Empire, "???");
         }
         else
         {
             this.EmpireLabel.Text = GuiEmpire.Colorize(this.Empire, GuiEmpire.GetFactionSymbolString(this.Empire, this.PlayerEmpire));
         }
     }
     else
     {
         this.EmpireLabel.Text = string.Empty;
         AgePrimitiveLabel empireLabel = this.EmpireLabel;
         empireLabel.Text += 'Ẑ';
     }
 }
    private void DisplayQuestFailed()
    {
        this.WriteSummaryDescription();
        int       failedStepRank = (this.guiNotification as GuiNotificationQuestFailed).FailedStepRank;
        QuestStep step;

        if (failedStepRank >= 0 && failedStepRank < this.Quest.QuestDefinition.Steps.Length)
        {
            step = this.Quest.QuestDefinition.Steps[failedStepRank];
        }
        else
        {
            step = null;
        }
        Diagnostics.Assert(failedStepRank != -1, "There wasn't any step in progress when the quest failed");
        this.LeftTitleLabel.Text = "%NotificationQuestFailedObjectiveTitle";
        this.LeftSummary.Hide();
        this.LeftStepItem.Show(this.Quest, step, failedStepRank, this.empire);
        string arg = this.Quest.QuestDefinition.Name;

        if (this.questGuiElement != null)
        {
            arg = AgeLocalizer.Instance.LocalizeString(this.questGuiElement.Title);
        }
        string text = string.Empty;
        bool   flag = false;

        if (this.Quest.QuestDefinition.IsGlobal && this.Quest.QuestDefinition.GlobalWinner == GlobalQuestWinner.First && this.Quest.QuestState == QuestState.Failed)
        {
            flag = true;
            QuestRegisterVariable questRegisterVariable = null;
            if (this.Quest.QuestVariables.TryGetValue(QuestDefinition.WinnerVariableName, out questRegisterVariable) && questRegisterVariable != null)
            {
                if (this.game == null)
                {
                    IGameService service = Services.GetService <IGameService>();
                    Diagnostics.Assert(service != null && service.Game != null && service.Game is global::Game);
                    this.game = (service.Game as global::Game);
                }
                int value = questRegisterVariable.Value;
                if (this.departmentOfForeignAffairs.GetDiplomaticRelation(this.game.Empires[value]).State.Name == DiplomaticRelationState.Names.Unknown)
                {
                    text = AgeLocalizer.Instance.LocalizeString("%UnknownEmpire");
                }
                else
                {
                    text = new GuiEmpire(this.game.Empires[value]).GetColorizedLocalizedNameAndFaction(this.empire, false);
                }
            }
        }
        string text2;

        if (flag)
        {
            text2 = string.Format(AgeLocalizer.Instance.LocalizeString("%NotificationQuestFailedCompetitiveDescription"), arg);
            if (!string.IsNullOrEmpty(text.Trim()))
            {
                text2 = text2 + "\n" + string.Format(AgeLocalizer.Instance.LocalizeString("%NotificationQuestFailedCompetitiveWinnerDescription"), text);
            }
        }
        else
        {
            text2 = string.Format(AgeLocalizer.Instance.LocalizeString("%NotificationQuestFailedDescription"), arg);
        }
        this.RightSummary.Show(this.Quest, "%QuestOutcomeTitle", text2);
        this.RightStepItem.Hide();
    }
Пример #8
0
    public override void RefreshContent()
    {
        base.RefreshContent();
        if (this.Fortress == null)
        {
            return;
        }
        if (this.Fortress.Occupant != null)
        {
            GuiEmpire guiEmpire = new GuiEmpire(this.Fortress.Occupant);
            this.OwningEmpireImage.Image = guiEmpire.GetImageTexture(global::GuiPanel.IconSize.LogoSmall, this.playerControllerRepositoryService.ActivePlayerController.Empire as global::Empire);
        }
        string text = string.Empty;

        this.NextStockpileLabel.AgeTransform.Visible = false;
        this.WeatherControlGroup.Visible             = false;
        GuiElement guiElement;

        if (base.GuiService.GuiPanelHelper.TryGetGuiElement(this.Fortress.PointOfInterest.PointOfInterestDefinition.PointOfInterestTemplateName, out guiElement))
        {
            if (this.Fortress.Orientation == Fortress.CardinalOrientation.Center)
            {
                text = AgeLocalizer.Instance.LocalizeString(guiElement.Title);
            }
            else
            {
                text = AgeLocalizer.Instance.LocalizeString("%FortressGeolocalizedNameFormat").Replace("$FortressName", AgeLocalizer.Instance.LocalizeString(guiElement.Title));
                text = text.Replace("$FortressPosition", AgeLocalizer.Instance.LocalizeString("%" + this.Fortress.Orientation.ToString() + "GeolocalizationTitle"));
            }
            this.CitadelTitle.Text = text;
            if (this.CitadelTitle.AgeTransform.AgeTooltip != null)
            {
                this.CitadelTitle.AgeTransform.AgeTooltip.Class      = Fortress.Facility;
                this.CitadelTitle.AgeTransform.AgeTooltip.Content    = guiElement.Name;
                this.CitadelTitle.AgeTransform.AgeTooltip.ClientData = this.Fortress.PointOfInterest.PointOfInterestImprovement;
            }
            Texture2D image;
            if (base.GuiService.GuiPanelHelper.TryGetTextureFromIcon(guiElement, global::GuiPanel.IconSize.Small, out image))
            {
                this.CitadelImage.Image = image;
                this.CitadelImage.AgeTransform.AgeTooltip.Copy(this.CitadelTitle.AgeTransform.AgeTooltip);
            }
        }
        else
        {
            this.CitadelTitle.Text = this.Fortress.PointOfInterest.PointOfInterestDefinition.PointOfInterestTemplateName;
        }
        List <PointOfInterest> facilities = this.Fortress.Facilities;

        for (int i = 0; i < facilities.Count; i++)
        {
            if (facilities[i].SimulationObject.Tags.Contains(Fortress.UniqueFacilityNames.StockPile1) || facilities[i].SimulationObject.Tags.Contains(Fortress.UniqueFacilityNames.StockPile2) || facilities[i].SimulationObject.Tags.Contains(Fortress.UniqueFacilityNames.StockPile3))
            {
                this.NextStockpileLabel.AgeTransform.Visible = true;
                int num;
                if (this.Fortress.Region.NavalEmpire.GetAgency <PirateCouncil>().Stockpiles.TryGetValue(facilities[i].GUID, out num))
                {
                    if (num > 1)
                    {
                        this.NextStockpileLabel.Text = AgeLocalizer.Instance.LocalizeString("%FortressInfoNextStockpileGenerationFormatPlural").Replace("$Timer", num.ToString());
                    }
                    else
                    {
                        this.NextStockpileLabel.Text = AgeLocalizer.Instance.LocalizeString("%FortressInfoNextStockpileGenerationFormatSingle").Replace("$Timer", num.ToString());
                    }
                }
                else
                {
                    this.NextStockpileLabel.Text = AgeLocalizer.Instance.LocalizeString("%FortressInfoNextStockpileGenerationFormatPlural").Replace("$Timer", "???");
                }
            }
            if (facilities[i].SimulationObject.Tags.Contains(Fortress.UniqueFacilityNames.WeatherControl) && this.weatherService != null)
            {
                this.WeatherControlGroup.Visible = true;
                List <string> list  = new List <string>();
                List <string> list2 = new List <string>();
                list.Add("%FortressInfoWeatherControlNoPresetTitle");
                list2.Add("%FortressInfoWeatherControlNoPresetDescription");
                bool   flag = this.weatherService.WeatherControlCooldown <= 0 || this.weatherService.WeatherControlStartTurn == (base.Game as global::Game).Turn + 1;
                int    weatherControlTurnDurationFor = this.weatherService.GetWeatherControlTurnDurationFor(this.fortress.Occupant);
                string newValue = string.Empty;
                for (int j = 0; j < this.presetNames.Count; j++)
                {
                    GuiElement guiElement2;
                    if (base.GuiService.GuiPanelHelper.TryGetGuiElement("Weather" + this.presetNames[j], out guiElement2))
                    {
                        list.Add(guiElement2.Title);
                        if (!flag)
                        {
                            newValue = (weatherControlTurnDurationFor - ((base.Game as global::Game).Turn + 1 - this.weatherService.WeatherControlStartTurn)).ToString();
                        }
                        else
                        {
                            newValue = weatherControlTurnDurationFor.ToString();
                        }
                        list2.Add(AgeLocalizer.Instance.LocalizeString(guiElement2.Description).Replace("$Timer", newValue));
                    }
                }
                this.WeatherControlDroplist.ItemTable    = list.ToArray();
                this.WeatherControlDroplist.TooltipTable = list2.ToArray();
                if (this.presetNames.Contains(this.weatherService.PresetName))
                {
                    this.WeatherControlDroplist.SelectedItem = this.presetNames.IndexOf(this.weatherService.PresetName) + 1;
                }
                else
                {
                    this.WeatherControlDroplist.SelectedItem = 0;
                }
                if (flag)
                {
                    this.WeatherControlLabel.Text = "%FortressInfoWeatherControlUseTitle";
                    this.WeatherControlLabel.AgeTransform.AgeTooltip.Content = AgeLocalizer.Instance.LocalizeString("%FortressInfoWeatherControlUseDescription").Replace("$Timer", weatherControlTurnDurationFor.ToString());
                    this.WeatherControlDroplist.AgeTransform.Enable          = true;
                }
                else if (this.weatherService.WeatherControlCooldown > 0)
                {
                    this.WeatherControlDroplist.AgeTransform.Enable = false;
                    this.WeatherControlLabel.Text = AgeLocalizer.Instance.LocalizeString("%FortressInfoWeatherControlEndOfCooldownFormatSingle").Replace("$Timer", this.weatherService.WeatherControlCooldown.ToString());
                    this.WeatherControlLabel.AgeTransform.AgeTooltip.Content = "%FortressInfoWeatherControlEndOfCooldownDescription";
                    if (this.weatherService.WeatherControlCooldown > 1)
                    {
                        this.WeatherControlLabel.Text = AgeLocalizer.Instance.LocalizeString("%FortressInfoWeatherControlEndOfCooldownFormatPlural").Replace("$Timer", this.weatherService.WeatherControlCooldown.ToString());
                    }
                }
            }
        }
        for (int k = 0; k < this.typesFIDS.Count; k++)
        {
            if (k < this.valuesFIDS.Count)
            {
                this.valuesFIDS[k].AgeTransform.Alpha = 1f;
                this.valuesFIDS[k].AgeTransform.ResetAllModifiers(true, false);
                float propertyValue = this.Fortress.GetPropertyValue(this.typesFIDS[k]);
                this.valuesFIDS[k].Text = GuiFormater.FormatGui(propertyValue, false, false, false, 0);
            }
        }
        this.PlayerEmpire = (this.PlayerController.Empire as global::Empire);
        this.FacilitiesTable.ReserveChildren(facilities.Count, this.FacilityOccurencePrefab, Fortress.Facility);
        this.FacilitiesTable.RefreshChildrenIList <PointOfInterest>(facilities, this.updateFacilityDelegate, false, false);
    }
Пример #9
0
    public void RefreshContent()
    {
        if (this.KaijuGarrison == null)
        {
            return;
        }
        if (this.KaijuGarrison.Owner != null)
        {
            if (this.KaijuGarrison.Kaiju.OnArmyMode())
            {
                this.AgeTransform.Visible = false;
                return;
            }
            this.AgeTransform.Visible             = true;
            this.FactionIcon.AgeTransform.Visible = true;
            this.StatusImage.AgeTransform.Visible = false;
            this.StatusTurns.AgeTransform.Visible = false;
            this.TameCost.AgeTransform.Visible    = false;
            GuiEmpire guiEmpire = new GuiEmpire(this.KaijuGarrison.Owner);
            this.FactionIcon.Image              = guiEmpire.GuiFaction.GetImageTexture(global::GuiPanel.IconSize.LogoSmall, false);
            this.FactionIcon.TintColor          = guiEmpire.Color;
            this.Frame.TintColor                = guiEmpire.Color;
            this.PinLine.TintColor              = guiEmpire.Color;
            this.KaijuIcon.TintColor            = guiEmpire.Color;
            this.StatusPanel.AgeTooltip.Content = string.Empty;
        }
        else
        {
            this.AgeTransform.Visible             = true;
            this.FactionIcon.AgeTransform.Visible = false;
            this.StatusImage.AgeTransform.Visible = true;
            this.StatusTurns.AgeTransform.Visible = true;
            this.Frame.TintColor     = this.KaijuGarrison.Empire.Color;
            this.PinLine.TintColor   = this.KaijuGarrison.Empire.Color;
            this.KaijuIcon.TintColor = this.KaijuGarrison.Empire.Color;
            KaijuCouncil agency = this.KaijuGarrison.KaijuEmpire.GetAgency <KaijuCouncil>();
            if (this.KaijuGarrison.Kaiju.IsWild())
            {
                this.StatusTurns.Text  = agency.RelocationETA.ToString();
                this.StatusImage.Image = AgeManager.Instance.FindDynamicTexture("Gui/DynamicBitmaps/Icons/kaijuMoveIcon", false);
                this.StatusPanel.AgeTooltip.Content = "%KaijuTurnsToMoveDescription";
            }
            else if (this.KaijuGarrison.Kaiju.IsStunned())
            {
                this.StatusTurns.Text  = this.KaijuGarrison.Kaiju.GetRemainingTurnBeforeStunFinish().ToString();
                this.StatusImage.Image = AgeManager.Instance.FindDynamicTexture("Gui/DynamicBitmaps/Icons/kaijuStunnedIcon", false);
                this.StatusPanel.AgeTooltip.Content = "%KaijuStunnedDescription";
            }
            KaijuTameCost kaijuTameCost = KaijuCouncil.GetKaijuTameCost();
            this.TameCost.AgeTransform.Visible = true;
            this.TameCost.Text = GuiFormater.FormatGui(kaijuTameCost.GetValue(this.empire), false, true, false, 0) + this.GuiService.FormatSymbol((ELCPUtilities.UseELCPSymbiosisBuffs ? agency.ELCPResourceName.ToString() : kaijuTameCost.ResourceName.ToString()) + "Dark");
        }
        if (this.statusPanelTooltip != null)
        {
            this.statusPanelTooltip.Content = "%KaijuSpawnedProperties";
        }
        if (this.panelTooltip != null)
        {
            GuiElement kaijuFactionGuiElement = this.KaijuFactionGuiElement;
            if (kaijuFactionGuiElement != null)
            {
                this.panelTooltip.Content = kaijuFactionGuiElement.Description;
            }
        }
        this.UnitNumber.Text = this.KaijuGarrison.UnitsCount.ToString();
        string text = (this.KaijuGuiUnit == null) ? this.KaijuGarrison.Kaiju.Name.ToString() : GuiUnitDesign.GetTruncatedTitle(this.KaijuGuiUnit.UnitDesign, this.KaijuName);

        this.KaijuName.Text = text;
    }
Пример #10
0
    public void SetupTechnology(global::Empire empire, TechnologyDefinition technologyDefinition, GameObject client)
    {
        this.empire = empire;
        this.TechnologyDefinition = technologyDefinition;
        this.selectionClient      = client;
        if (this.TagsList == null)
        {
            this.TagsList = new List <string>();
        }
        else
        {
            this.TagsList.Clear();
        }
        if (this.empire == null)
        {
            return;
        }
        this.BuildTags();
        if (technologyDefinition.HasTechnologyFlag(DepartmentOfScience.ConstructibleElement.TechnologyFlag.Quest))
        {
            this.EraLabel.Text = string.Empty;
            AgePrimitiveLabel eraLabel = this.EraLabel;
            eraLabel.Text += (char)this.QuestCharNumber;
        }
        else if (technologyDefinition.HasTechnologyFlag(DepartmentOfScience.ConstructibleElement.TechnologyFlag.Medal))
        {
            this.EraLabel.Text = string.Empty;
            AgePrimitiveLabel eraLabel2 = this.EraLabel;
            eraLabel2.Text += (char)this.MedalCharNumber;
        }
        else if (technologyDefinition.HasTechnologyFlag(DepartmentOfScience.ConstructibleElement.TechnologyFlag.Affinity))
        {
            this.EraLabel.Text = string.Empty;
            AgePrimitiveLabel eraLabel3 = this.EraLabel;
            eraLabel3.Text += GuiEmpire.GetFactionSymbolString(this.empire, this.empire);
        }
        else if (technologyDefinition.HasTechnologyFlag(DepartmentOfScience.ConstructibleElement.TechnologyFlag.OrbUnlock))
        {
            this.EraLabel.Text = string.Empty;
        }
        else if (technologyDefinition.HasTechnologyFlag(DepartmentOfScience.ConstructibleElement.TechnologyFlag.KaijuUnlock))
        {
            this.EraLabel.Text = string.Empty;
        }
        else
        {
            int technologyEraNumber = DepartmentOfScience.GetTechnologyEraNumber(technologyDefinition);
            if (technologyEraNumber > 0)
            {
                this.EraLabel.Text = AgeUtils.ToRoman(technologyEraNumber);
            }
            else
            {
                this.EraLabel.Text = "-";
            }
        }
        this.GlowImage.AgeTransform.Visible = false;
        IDownloadableContentService service = Services.GetService <IDownloadableContentService>();

        if (service != null && service.IsShared(DownloadableContent9.ReadOnlyName) && technologyDefinition.HasTechnologyFlag(DepartmentOfScience.ConstructibleElement.TechnologyFlag.Unique))
        {
            this.GlowImage.AgeTransform.Visible = true;
        }
        if (this.UnlockImage != null)
        {
            this.UnlockImage.Image = DepartmentOfScience.GetTechnologyImage(technologyDefinition, global::GuiPanel.IconSize.Small);
        }
        this.CategoryIcon.Image     = DepartmentOfScience.GetCategoryIcon(technologyDefinition, global::GuiPanel.IconSize.Small);
        this.CategoryFullIcon.Image = this.CategoryIcon.Image;
        if (this.SubCategoryIcon.Image != null)
        {
            this.CategoryIcon.AgeTransform.PixelOffsetLeft     = -this.CategoryIcon.AgeTransform.Width;
            this.CategoryFullIcon.AgeTransform.PixelOffsetLeft = -this.CategoryFullIcon.AgeTransform.Width;
        }
        else
        {
            this.CategoryIcon.AgeTransform.PixelOffsetLeft     = -(0.5f * this.CategoryIcon.AgeTransform.Width);
            this.CategoryFullIcon.AgeTransform.PixelOffsetLeft = -(0.5f * this.CategoryFullIcon.AgeTransform.Width);
        }
        this.SubCategoryIcon.Image     = DepartmentOfScience.GetSubCategoryIcon(technologyDefinition, global::GuiPanel.IconSize.Small);
        this.SubCategoryFullIcon.Image = this.SubCategoryIcon.Image;
        DepartmentOfScience.BuildTechnologyTooltip(technologyDefinition, this.empire, this.AgeTransform.AgeTooltip, MultipleConstructibleTooltipData.TechnologyState.Normal);
        this.InProgressSector.TintColor = this.InProgressColor;
        this.MarkupGroup.Visible        = false;
        DepartmentOfScience agency = empire.GetAgency <DepartmentOfScience>();

        DepartmentOfScience.ConstructibleElement.State technologyState = agency.GetTechnologyState(technologyDefinition);
        this.Refresh(empire, technologyState);
    }
Пример #11
0
    public void RefreshContent(Player player, Empire playerEmpire, IGuiPanelHelper helper)
    {
        GuiEmpire guiEmpire = new GuiEmpire(player.Empire);

        this.EmpireIcon.Image     = guiEmpire.GetImageTexture(global::GuiPanel.IconSize.LogoSmall, playerEmpire);
        this.EmpireIcon.TintColor = guiEmpire.Color;
        AgeUtils.TruncateString(player.LocalizedName, this.EmpireLeader, out this.temp, '.');
        this.EmpireLeader.Text      = this.temp;
        this.EmpireLeader.TintColor = player.Empire.Color;
        float       value       = 0f;
        MajorEmpire majorEmpire = player.Empire as MajorEmpire;

        if (majorEmpire != null)
        {
            Diagnostics.Assert(majorEmpire.GameScores != null);
            GameScore gameScore = null;
            if (majorEmpire.GameScores.TryGetValue(GameScores.Names.GlobalScore, out gameScore))
            {
                value = gameScore.Value;
            }
        }
        bool            flag    = false;
        ISessionService service = Services.GetService <ISessionService>();

        Diagnostics.Assert(service != null && service.Session != null);
        string lobbyData = service.Session.GetLobbyData <string>(EmpireInfo.EmpireInfoAccessibility, "Default");

        switch ((int)Enum.Parse(typeof(EmpireInfo.Accessibility), lobbyData))
        {
        case 0:
            flag = true;
            break;

        case 1:
            if (player.Empire == playerEmpire)
            {
                flag = true;
            }
            else if (playerEmpire.GetAgency <DepartmentOfForeignAffairs>().GetDiplomaticRelation(player.Empire).State.Name == DiplomaticRelationState.Names.Dead)
            {
                flag = true;
            }
            break;

        case 2:
            if (player.Empire == playerEmpire)
            {
                flag = true;
            }
            else
            {
                DepartmentOfIntelligence agency = playerEmpire.GetAgency <DepartmentOfIntelligence>();
                if (agency != null && agency.IsEmpireInfiltrated(player.Empire))
                {
                    flag = true;
                }
                else if (playerEmpire.GetAgency <DepartmentOfForeignAffairs>().GetDiplomaticRelation(player.Empire).State.Name == DiplomaticRelationState.Names.Dead)
                {
                    flag = true;
                }
            }
            break;

        default:
            flag = true;
            break;
        }
        if (flag || !(playerEmpire is MajorEmpire) || (playerEmpire as MajorEmpire).IsEliminated)
        {
            this.EmpireScore.Text = GuiFormater.FormatGui(value, false, false, false, 1);
        }
        else
        {
            this.EmpireScore.Text = "???";
        }
        this.EmpireScore.TintColor = player.Empire.Color;
        if (player.Empire == playerEmpire)
        {
            this.EmpireDiplomacy.Text      = "-";
            this.EmpireDiplomacy.TintColor = player.Empire.Color;
        }
        else
        {
            DepartmentOfForeignAffairs agency2 = playerEmpire.GetAgency <DepartmentOfForeignAffairs>();
            if (agency2 != null)
            {
                DiplomaticRelation diplomaticRelation = agency2.GetDiplomaticRelation(player.Empire);
                GuiElement         guiElement;
                if (helper.TryGetGuiElement(diplomaticRelation.State.Name, out guiElement))
                {
                    AgeUtils.TruncateString(AgeLocalizer.Instance.LocalizeString(guiElement.Title), this.EmpireDiplomacy, out this.temp, '.');
                    this.EmpireDiplomacy.Text      = this.temp;
                    this.EmpireDiplomacy.TintColor = player.Empire.Color;
                }
                if (player.Empire.IsControlledByAI)
                {
                    if (diplomaticRelation.State.Name == DiplomaticRelationState.Names.Unknown)
                    {
                        AgeUtils.TruncateString(AgeLocalizer.Instance.LocalizeString(guiElement.Title), this.EmpireDiplomacy, out this.temp, '.');
                        this.EmpireLeader.Text = this.temp;
                    }
                    else
                    {
                        AgeUtils.TruncateString(player.Empire.LocalizedName, this.EmpireLeader, out this.temp, '.');
                        this.EmpireLeader.Text = this.temp;
                    }
                }
            }
        }
        string key = string.Empty;

        this.EmpireStatus.Text = string.Empty;
        PlayerHelper.ComputePlayerState(ref player);
        key = string.Format("%PlayerState_{0}", player.State);
        string src = string.Empty;

        if (player.Type == PlayerType.Human && service.Session.SessionMode != SessionMode.Single)
        {
            src = string.Format("{0} ({1:0.}ms)", AgeLocalizer.Instance.LocalizeString(key), player.Latency * 1000.0);
        }
        else
        {
            src = AgeLocalizer.Instance.LocalizeString(key);
        }
        AgeUtils.TruncateString(src, this.EmpireStatus, out this.temp, '.');
        AgePrimitiveLabel empireStatus = this.EmpireStatus;

        empireStatus.Text      = empireStatus.Text + this.temp + "\n";
        this.EmpireStatus.Text = this.EmpireStatus.Text.TrimEnd(new char[]
        {
            '\n'
        });
        this.EmpireStatus.TintColor = player.Empire.Color;
    }