// Token: 0x06000EE7 RID: 3815 RVA: 0x00083F89 File Offset: 0x00082189
 private static void DmSoundInit()
 {
     GsSound.Reset();
     AppMain.dm_sound_bgm_scb    = GsSound.AssignScb(0);
     AppMain.dm_sound_jingle_scb = GsSound.AssignScb(0);
     GsSound.Begin(4096, 1U, 3);
 }
    // Token: 0x060007AA RID: 1962 RVA: 0x00043B1C File Offset: 0x00041D1C
    private void dmLogoSegaStart()
    {
        NNS_RGBA nns_RGBA = new NNS_RGBA(1f, 1f, 1f, 1f);
        NNS_RGB  nns_RGB  = new NNS_RGB(1f, 1f, 1f);

        this.dmLogoSegaObjSysytemInit();
        GsSound.Reset();
        GsSound.Begin(3, 32767U, 0);
        MTS_TASK_TCB mts_TASK_TCB = AppMain.MTM_TASK_MAKE_TCB(this.dmLogoSegaMainFunc, null, 0U, 0, 4096U, 0, () => new AppMain.DMS_LOGO_SEGA_WORK(), "DM_LSEGA_MAIN");

        AppMain.DMS_LOGO_SEGA_WORK dms_LOGO_SEGA_WORK = (AppMain.DMS_LOGO_SEGA_WORK)mts_TASK_TCB.work;
        AppMain.nnSetPrimitive3DMaterial(ref nns_RGBA, ref nns_RGB, 1f);
        AppMain.AoActSysSetDrawStateEnable(false);
        this.dmLogoSegaActionCreate(dms_LOGO_SEGA_WORK);
        dms_LOGO_SEGA_WORK.ply_obj = this.dmLogoSegaCreatePlayer();
        dms_LOGO_SEGA_WORK.timer   = 0;
        dms_LOGO_SEGA_WORK.func    = this.dmLogoSegaStartWaitFunc;
        dms_LOGO_SEGA_WORK.h_se    = GsSound.AllocSeHandle();
    }