// Token: 0x06000EE7 RID: 3815 RVA: 0x00083F89 File Offset: 0x00082189 private static void DmSoundInit() { GsSound.Reset(); AppMain.dm_sound_bgm_scb = GsSound.AssignScb(0); AppMain.dm_sound_jingle_scb = GsSound.AssignScb(0); GsSound.Begin(4096, 1U, 3); }
// Token: 0x060007AA RID: 1962 RVA: 0x00043B1C File Offset: 0x00041D1C private void dmLogoSegaStart() { NNS_RGBA nns_RGBA = new NNS_RGBA(1f, 1f, 1f, 1f); NNS_RGB nns_RGB = new NNS_RGB(1f, 1f, 1f); this.dmLogoSegaObjSysytemInit(); GsSound.Reset(); GsSound.Begin(3, 32767U, 0); MTS_TASK_TCB mts_TASK_TCB = AppMain.MTM_TASK_MAKE_TCB(this.dmLogoSegaMainFunc, null, 0U, 0, 4096U, 0, () => new AppMain.DMS_LOGO_SEGA_WORK(), "DM_LSEGA_MAIN"); AppMain.DMS_LOGO_SEGA_WORK dms_LOGO_SEGA_WORK = (AppMain.DMS_LOGO_SEGA_WORK)mts_TASK_TCB.work; AppMain.nnSetPrimitive3DMaterial(ref nns_RGBA, ref nns_RGB, 1f); AppMain.AoActSysSetDrawStateEnable(false); this.dmLogoSegaActionCreate(dms_LOGO_SEGA_WORK); dms_LOGO_SEGA_WORK.ply_obj = this.dmLogoSegaCreatePlayer(); dms_LOGO_SEGA_WORK.timer = 0; dms_LOGO_SEGA_WORK.func = this.dmLogoSegaStartWaitFunc; dms_LOGO_SEGA_WORK.h_se = GsSound.AllocSeHandle(); }