private void Update() { Growth = (GrowthTrackingBehaviour)FindObjectOfType(typeof(GrowthTrackingBehaviour)); if (!Growth._playerDead && Growth._animalIndex == 2) { _player = GameObject.Find("Zeehond(Clone)"); FindPlayer(); } }
void Update() { Growth = (GrowthTrackingBehaviour)FindObjectOfType(typeof(GrowthTrackingBehaviour)); HandleInput(); ForwardVelocity(); Turning(); AscendDescend(); MaxSwimnmingSpeed(); ApplyGravity(); _c.Move(_velocity); CheckSituation(); CollisionDetector(); }