private void Update()
 {
     Growth = (GrowthTrackingBehaviour)FindObjectOfType(typeof(GrowthTrackingBehaviour));
     if (!Growth._playerDead && Growth._animalIndex == 2)
     {
         _player = GameObject.Find("Zeehond(Clone)");
         FindPlayer();
     }
 }
    void Update()
    {
        Growth = (GrowthTrackingBehaviour)FindObjectOfType(typeof(GrowthTrackingBehaviour));

        HandleInput();
        ForwardVelocity();
        Turning();
        AscendDescend();
        MaxSwimnmingSpeed();
        ApplyGravity();

        _c.Move(_velocity);
        CheckSituation();
        CollisionDetector();
    }