private void EnsureNoResizeHandler() { if (_ResizeHandler) { DestroyImmediate(_ResizeHandler); } _ResizeHandler = null; }
private void EnsureResizeHandler() { if (!_ResizeHandler) { _ResizeHandler = _Target.GetComponent <GripMenuHandler.ResizeHandler>(); if (!_ResizeHandler) { _ResizeHandler = _Target.gameObject.AddComponent <GripMenuHandler.ResizeHandler>(); } } }