public void CheckScores() { string url = GameSettings.POSTLevelCheckInsertSoloURL + GameSettings.GetUserFBToken() + "&level_id=" + GameInfoCollocation.info.currentLevel + "&type=" + GameInfoCollocation.info.gameMode; GameSettings.MyDebug(url); LevelCheckRequest postData = new LevelCheckRequest(); postData.collocationLevelID = GameInfoCollocation.currentGame.currentCollocationLevelID; postData.word1Text = GameInfoInsert.chosenWords[0]; postData.word2Text = GameInfoInsert.chosenWords[1]; postData.word3Text = GameInfoInsert.chosenWords[2]; string json = JsonUtility.ToJson(postData); StartCoroutine(PostRequest(url, json)); }
public void CheckScores() { string url = GameSettings.GETLevelCheckURL + GameSettings.GetUserFBToken() + "&level_id=" + GameInfoSynonym2.info.currentLevel + "&type=" + GameInfoSynonym2.info.gameMode; GameSettings.MyDebug(url); LevelCheckRequest postData = new LevelCheckRequest(); postData.headword = GameInfoSynonym2.currentGame.currentWord; postData.headwordID = GameInfoSynonym2.currentGame.currentWordID; postData.word1Text = inputFieldsScr[0].inputField.text; postData.word2Text = inputFieldsScr[1].inputField.text; postData.word3Text = inputFieldsScr[2].inputField.text; string json = JsonUtility.ToJson(postData); StartCoroutine(PostRequest(url, json)); }