public override void Initialize(Graphics.View view)
        {
            base.Initialize(view);
            this.view = view;
#if !USE_PEEK
            Scene.EntityAdded   += new Action <Entity>(Scene_EntityAdded);
            Scene.EntityRemoved += new Action <Entity>(Scene_EntityRemoved);
            Resources            = new Dictionary <Common.Tuple <Entity, MetaResourceBase>, Model9>();
#endif
        }
 public override void Initialize(Graphics.View view)
 {
     this.view = view;
     effect    = view.Content.Acquire <Effect>(new Content.EffectFromFile("Shaders.InterfaceRenderer10.fx"));
 }
Пример #3
0
 private void GenerateView(object sender, EventArgs e)
 {
     _surface.Size = new System.Vector2u((uint)Width, (uint)Height);
     _view         = new Graphics.View(new FloatRect(0, 0, Width, Height));
 }