public override void Initialize(Graphics.View view) { base.Initialize(view); this.view = view; #if !USE_PEEK Scene.EntityAdded += new Action <Entity>(Scene_EntityAdded); Scene.EntityRemoved += new Action <Entity>(Scene_EntityRemoved); Resources = new Dictionary <Common.Tuple <Entity, MetaResourceBase>, Model9>(); #endif }
public override void Initialize(Graphics.View view) { this.view = view; effect = view.Content.Acquire <Effect>(new Content.EffectFromFile("Shaders.InterfaceRenderer10.fx")); }
private void GenerateView(object sender, EventArgs e) { _surface.Size = new System.Vector2u((uint)Width, (uint)Height); _view = new Graphics.View(new FloatRect(0, 0, Width, Height)); }