Пример #1
0
 void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Player")
     {
         GoldController.AddGold(goldValue);
         Destroy(this.gameObject);
     }
 }
Пример #2
0
 private void OnTriggerEnter2D(Collider2D other)
 {
     if (other.tag == "Gold")
     {
         Gold gold = other.GetComponent <Gold> ();
         goldController.AddGold(gold.pileValue);
         gold.DisableGold();
     }
 }
Пример #3
0
 void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Player")
     {
         Destroy(gameObject);
         AudioSource.PlayClipAtPoint(coinPickup, transform.position, 1f);
         goldController.AddGold();
     }
 }