Пример #1
0
        private void ExecutePropose()
        {
            GiveGoldToClanAction.ApplyFromHeroToClan(Hero.MainHero, _clan, IntValue);

            var relationValue = GetBaseRelationValueOfCurrentGoldCost();

            if (relationValue > 0)
            {
                ChangeRelationAction.ApplyPlayerRelation(_clan.Leader, relationValue);
            }

            _onFinalize();
        }
Пример #2
0
 private void ExecutePropose()
 {
     GiveGoldToClanAction.ApplyFromHeroToClan(Hero.MainHero, _clan, this.IntValue);
     ChangeRelationAction.ApplyPlayerRelation(_clan.Leader, GetBaseRelationValueOfCurrentGoldCost());
     this._onFinalize();
 }