private void Awake()
    {
        m_dropdown = gameObject.GetComponent <Dropdown>();
        //Debug.Log("child count" + m_dropdown.options.Count);

        api = FindObjectOfType(typeof(GetAPIData)) as GetAPIData;
    }
Пример #2
0
    protected virtual void Awake()
    {
        scrollbar.gameObject.SetActive(false);

        showScrollbar.onClick.AddListener(ShowTimeUI);
        hideScrollbar.onClick.AddListener(HideTimeUI);

        scrollbar.GetComponent <Scrollbar>().size = 0.05f;

        api = FindObjectOfType(typeof(GetAPIData)) as GetAPIData;
    }