// Use this for initialization void Start() { vida = GameObject.FindGameObjectWithTag("Vidas").GetComponent <Vidas>() as Vidas; pontos = GameObject.FindGameObjectWithTag("Pontos").GetComponent <Pontuacao>() as Pontuacao; minY = GerenciarCamera.MinY(); maxY = GerenciarCamera.MaxY(); }
// Use this for initialization void Start() { minY = GerenciarCamera.MinY(); maxY = GerenciarCamera.MaxY(); }