Пример #1
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        public override void Initiate()
        {
            shellPool = new ShellPool();
            shellPool.InitiatePool();

            PreSpawnShells(maxSheelCount);
        }
Пример #2
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 private void InitCollectablePool()
 {
     collectablePool = new CollectablesPool();
     collectablePool.InitiatePool();
 }
Пример #3
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 private void initPlatformPool()
 {
     platformPool = new PlatformPool();
     platformPool.InitiatePool();
 }
Пример #4
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 private void InitPool()
 {
     lazerPool = new LazerPool();
     lazerPool.InitiatePool();
 }
Пример #5
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 private void InitObstaclePool()
 {
     obstaclePool = new ObstaclePool();
     obstaclePool.InitiatePool();
 }
Пример #6
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 private void InitiatePool()
 {
     enemyPool = new EnemyPool();
     enemyPool.InitiatePool();
 }