Пример #1
0
		// Use this for initialization
		void Start ()
		{
				gameObject.name = gameObject.name + count;
				generator = GameObject.Find ("Generator").GetComponent<Generator> ();
				generator.PopulateLevel (gameObject.name);
				count++;
				select = Random.Range (0, 3);
				sword = GameObject.Find ("Sword").GetComponent<Transform> ();
		}