private void Start() { tempSpeed = speed; gTile = GameObject.Find("Generator").GetComponent <GenerateTile>(); lManager = GameObject.Find("LimitTimeUI").GetComponent <LimitManager>(); aController = GetComponent <AudioController>(); animator = GetComponent <Animator>(); GetComponentInChildren <Light>().enabled = false; GameObject.Find("Camera_2").GetComponent <Camera>().enabled = false; }
/// <summary> /// Draws the current gameboard on screen /// </summary> private void DrawBoardOnScreen() { // Requests the gameboard from its class and draws it to the gamewindow pbGameBoard.Image = GenerateTile.DrawTileBoard(); }
private static void CreateWizard() { GenerateTile window = (GenerateTile)GetWindow(typeof(GenerateTile)); window.Show(); }