Beispiel #1
0
    private void Start()
    {
        tempSpeed   = speed;
        gTile       = GameObject.Find("Generator").GetComponent <GenerateTile>();
        lManager    = GameObject.Find("LimitTimeUI").GetComponent <LimitManager>();
        aController = GetComponent <AudioController>();
        animator    = GetComponent <Animator>();

        GetComponentInChildren <Light>().enabled = false;
        GameObject.Find("Camera_2").GetComponent <Camera>().enabled = false;
    }
Beispiel #2
0
 /// <summary>
 /// Draws the current gameboard on screen
 /// </summary>
 private void DrawBoardOnScreen()
 {
     // Requests the gameboard from its class and draws it to the gamewindow
     pbGameBoard.Image = GenerateTile.DrawTileBoard();
 }
Beispiel #3
0
    private static void CreateWizard()
    {
        GenerateTile window = (GenerateTile)GetWindow(typeof(GenerateTile));

        window.Show();
    }