Пример #1
0
        void Start()
        {
            if (!Directory.Exists(ScreenshotFolder))
            {
                Debug.Log("Created directory for screenshots: " + ScreenshotFolder);
                Directory.CreateDirectory(ScreenshotFolder);
            }
            count = Directory.GetFiles(ScreenshotFolder).Length / resolutions.Length;

            currentResolution = GameViewUtils.GetMainGameViewSize();
            currentTimeScale  = Time.timeScale;
        }