private void InitGame() { this.GenerateBalls(100); new Thread(() => { gameLoop.Start(gameData, this.gameCanvas); }).Start(); }
private void pause_resume_button_Click(object sender, EventArgs e) { if (pause_resume_button.Text == "Возобновить") { GameUpdate.Start(); pause_resume_button.Text = "Пауза"; } else { GameUpdate.Stop(); pause_resume_button.Text = "Возобновить"; } }