Пример #1
0
    // Start is called before the first frame update
    void Start()
    {
        GameTracker.StartTimer(0.5f);
        GameTracker.OnTimerDone += OnTimerDone;

        Debug.Log("GameTrackerTester: Current score = " + GameTracker.GetCurrentScore());
        GameTracker.AddScore(5);
        Debug.Log("GameTrackerTester: Add 5 score");
        Debug.Log("GameTrackerTester: Current score = " + GameTracker.GetCurrentScore());
    }
Пример #2
0
 public void Checkout()
 {
     isDone = true;
     GameTracker.AddScore(Emotion);
     if (Emotion >= 70)
     {
         SfxPlayer.PlaySfx(SfxEnum.ResultGood);
     }
     else if (Emotion >= 30)
     {
         SfxPlayer.PlaySfx(SfxEnum.ResultNormal);
     }
     else
     {
         SfxPlayer.PlaySfx(SfxEnum.ResultBad);
     }
     Destroy(gameObject);
 }