void FixedUpdate() { GameTime.DoFixedUpdate(); Entities.conveyors.DoFixedUpdate(); Entities.machinePurchasers.DoFixedUpdate(); Entities.machineSellers.DoFixedUpdate(); Entities.machineAssemblers.DoFixedUpdate(); Entities.machinePlacers.DoFixedUpdate(); Entities.uiSelectMachineButtons.DoFixedUpdate(); Entities.puzzleGoals.DoFixedUpdate(); Entities.cameraShake.DoFixedUpdate(); }