Пример #1
0
 IEnumerator <float> _wait(bool playing)
 {
     countdown.gameObject.SetActive(true);
     for (int i = 3; i > 0; i--)
     {
         countdown.text = "" + i;
         beep.Play();
         yield return(Timing.WaitForSeconds(1.0f));
     }
     countdown.gameObject.SetActive(false);
     CheckAllCannons();
     time.ContinueTime();
     ui.StartTime       = Time.fixedTime;
     controls.isPlaying = playing;
     this.playing       = true;
     waiting            = false;
     //Swaps audio files after certain time
     if (swapped)
     {
         mid.UnPause();
     }
     else
     {
         music.UnPause();
     }
 }