public void TestInputs() { using (var game = new GameTestingClient(Path, TestPlatform)) { game.Wait(TimeSpan.FromMilliseconds(2000)); game.Drag(new Vector2(0.7f, 0.7f), new Vector2(0.1f, 0.1f), TimeSpan.FromMilliseconds(200), TimeSpan.FromMilliseconds(500)); game.TakeScreenshot(); game.Wait(TimeSpan.FromMilliseconds(500)); } }