Пример #1
0
        void CheckDeath()
        {
            if (playerBotController.IsDeath())
            {
                gameSignalingHost.SendBattleResult(BattleResult.YouWin);
                gameSignalingHost.Dispose();
                SceneChangeManager.ChangeResultScene(false);
            }

            if (enemyBotController.IsDeath())
            {
                gameSignalingHost.SendBattleResult(BattleResult.YouLose);
                gameSignalingHost.Dispose();
                SceneChangeManager.ChangeResultScene(true);
            }
        }
Пример #2
0
 void OnDestroy()
 {
     gameSignalingClient.Dispose();
     gameSignalingHost.Dispose();
 }