Пример #1
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 public CellSaverScript(CellScript cell)
 {
     curCellState = cell.curCellState;
     gridPositionX = cell.gridPositionX;
     gridPositionY = cell.gridPositionY;
     instanceID = cell.instanceID;
 }
Пример #2
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 public void SetReef()
 {
     curCellState = GameScript.CellState.Reef;
     available = false;
     gameObject.renderer.material.SetTexture("_MainTex", reefTexture);
     gameObject.renderer.material.color = Color.black;
 }
Пример #3
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 public void SetBase(Color c)
 {
     curCellState = GameScript.CellState.Base;
     gameObject.renderer.material.color = c;
 }
Пример #4
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 public void SetAvailable()
 {
     curCellState = GameScript.CellState.Available;
     available = true;
     gameObject.renderer.material.color = Color.blue;
 }