private void _SaveHeroesRecord() { _gameRecord.HeroRecord.Clear(); foreach (var hero in Heroes.Values) { _gameRecord.AddHero(hero.ID, hero.Exp, hero.Level, hero.UID); } }
private void _SaveHeroesRecord() { _gameRecord.HeroRecord.Clear(); foreach (var hero in Heroes.Values) { _gameRecord.AddHero(hero.ID, hero.Exp, hero.Level, hero.UID); } }